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Bunkers, mobile command centers and paramilitary vehicles in GTA Online: Gunrunning. Bunkers, mobile command centers and paramilitary vehicles in GTA Online: Gunrunning Mobile item in GTA 5

The Bunker is the centerpiece of this update. The whole arms trade scheme is built around him. To get started, you must buy it. You can paint the walls, buy underground vehicles, a shooting range, a gun cabinet, a private room. When you enter it for the first time, Agent 14 will give you a short tour. After that, you can start trading. We activate the enterprise, and many functions open before us:
- replenish stocks of raw materials (buy or steal, respectively)
- development - you can open various modifications of weapons and equipment, development takes some time, after that the subject of development becomes available
- sell goods (the principle is like with a motorcycle club - it is better to sell in Los Santos, since all the bunkers are located in Blaine County.
- personnel - here you can transfer personnel to various tasks, there are 3 transfer options: completely to development, completely to production, distribution equally
-purchase of modifications, 3 types: equipment, personnel and security
- close the enterprise (cessation of production, respectively)
The bunker is quite a profitable thing, with all the modifications purchased, it turns out $ 7,000 for 7 minutes, $ 60,000 per hour, we take into account that the raw materials are not consumed very quickly and we get that the bunker is more profitable than any of the motorcycle club enterprises and has more functions. Also, if we sell to Los Santos, we get 1.5 times more "gold".
In my opinion it is a very good investment.

Mobile command post (PKP)

So, the release of the Arms Trade update for GTA Online nevertheless, it took place and millions of players rushed to push their far from safe goods to the citizens of a free nation. Enough time has passed for players to be able to discover heaps of secrets and features that you may not even know about. In this article, we decided to tell you about 16 secrets and features in the Arms Trade update for GTA Online that you might not know about.

1. Quick loss of wanted with PKP

The police can really get on your nerves sometimes, can't they? However, with the addition of the multi-functional movable command post to GTA Online, you have the ability to throw a police chase off your tail.

How can this be done? Pretty simple - go inside the control panel during the chase and ... that's it. It is not entirely clear whether this is a glitch or a feature, but the fact remains - you can drop your wanted level to zero simply by entering inside your mobile "castle".

2. AFK during development and production in Bunker

Developing and manufacturing products in the Bunker is a fairly long process that can literally take hours. The situation gets even worse when you find out that for the progression of this whole thing you need to be in the game. Naturally, no one wants to just sit in the game and wait for the end of running processes.

Here one trick will come to your aid, with the help of which you can safely leave the game alone, and do something else in the real world yourself. So, you need to start the desired development or production of goods in the Bunker, and then sit down at the laptop and leave your character in that position.

The thing is that your character, sitting at the computer, will allegedly do some kind of action, and if you are busy with something, the game will not throw you out for a long AFK, as it likes to do.

3. More players means less development and production time

This item can also be included in the ranks of those with which you can save your time on the development and production of stocks. It turns out that if you invite as many players as possible from the lobby of your bunker, then, for whatever reason, all the processes you start will speed up many times (depending on the number of players).

Why is this happening? No one knows, but most likely it's just a bug that will be fixed in the near (or not so) time of Rockstar. In the meantime, if you have comrades, then why not collect them in your bunker for profit.

4. Ability to carry more throwing weapons

On this moment, players are able to carry as many as 25 throwable weapons, i.е. pomegranates, Velcro, Molotov cocktails, etc. However, you have the opportunity to increase the already huge stock by as much as five units.

For this upgrade, you need to complete the second level of challenges in the dash of your bunker. Once you pass these tests, your throwable weapon limit will be increased by five, thus making a maximum supply of 30 units.


5. You can now be arrested in GTA Online...under certain circumstances

As we all know, the police do not arrest players in GTA Online. You may well get arrested in single player, but not in multiplayer. However, with the arrival of the Arms Dealing update for GTA Online, players still have the option of being arrested... to some degree.

Go to your mobile command post, sit behind the turret and get yourself a wanted level for all five stars. As soon as you fight the cops on level 5 with the turret in the control room, you will have a chance to have a "Busted" message appear on your screen. It can happen at any moment and not even always. Obviously a glitch, but still funny. After reporting the arrest, your character will be transported to the nearest police station.

6. Half-Track is hard to sink

Did you know that a vehicle like Half-Track is quite difficult to drown? You can submerge this truck all the way to the roof and still have the ability to drive it.

Try to drive it into the water up to the roof and see for yourself. Such a uniqueness of this transport gives you many advantages. For example, you can ambush opponents by submerging Half-Track in water up to the roof, and then suddenly attack them, because. he will practically not be seen under such "camouflage".

7. Ballistic equipment is deadly

Returning to the theme of water - the Juggernaut suit is an incredibly dangerous thing for the player if he is near the body of water. If you put on this armored outfit and try to go into the water at least waist-deep, and sometimes smaller, then an unknown force will immediately kill you.

It is clear that Rockstar wanted to make an imitation of what will happen to you if you enter the water in full gear - you will simply go to the bottom. However, in reality, you probably wouldn't drown in waist-deep water, but in GTA Online, the virtual world works differently. If you want to buy a Juggernaut costume, which, for the record, some players consider a waste of money, then beware of water. Seriously.

8. The Mk II submachine gun can be used on a motorcycle

That's right, you heard right. Now you can safely use the Submachine Gun, but you will need to upgrade it to Mk II, which is done through the armory in your bunker or mobile command post.

Once you upgrade the cannon, you can ride around on a motorcycle and shoot from it. It is worth mentioning that the Mk II Submachine Gun is a pretty powerful weapon, if you also take into account the new types of cartridges.

9. Glitch with the entrance to the Bunker

The next item is not exactly a feature or a secret, but a bug that you can try to perform purely for fun. You can get inside the entrance to the Bunker, i.e. go through the model itself and be inside it.

This can be done with the help of two components: a heavy vehicle and one friend. Climb to the top of the entrance to the Bunker, then let your friend on the vehicle run over you and start pushing into the concrete covering of the entrance. One way or another, under the weight of the truck, you will fall under the very entrance to the Bunker itself.

You will not find anything special under the entrance to your underground base, you will only understand that it does not lead anywhere, but is a simple transition to another location.

10. You can bring other vehicles to the checkpoint

If you install a car workshop in your control panel, then you will have the opportunity to modify vehicles from the update directly through this mobile base. In addition to modifications, you can also simply carry vehicles inside the control panel.

To do this, drive the vehicle you need inside the control panel, and then get out of its cabin in order to leave it in the workshop. Next, get out of the control room, get behind the wheel of a truck and drive to where you need to be.

However, it is worth warning right away - having an auto repair shop, you will not be able to place any vehicles you want inside the control panel, but only samples added with the Arms Trade update for GTA Online. This also applies to private transport. If you try to put the wrong vehicle into the mobile workshop, then it will not come to anything.

In another case, there is a separate place for personal vehicles. You can install the "Vehicle Storage" modification on the Warstock website. After confirming the purchase, you will be able to store any personal vehicle in the control panel, but you will not be able to modify it.

11. A mobile command post is a tough thing.

If you thought that PKP could not be destroyed, then you are deeply mistaken. This castle on wheels is completely destructible, like other vehicles in GTA Online. Tell me that you have already tried to do this, but nothing happened? There is nothing to blame you for, as it is damned difficult to undermine the PKP.

To destroy the PKP, you will need to attach and detonate 25 (!) stickybombs on it. That's a lot of Velcro and that's a huge amount of damage, no matter how you look at it. Also, don't worry that something will happen to it when it is destroyed, because it is not so - the PKP, after its destruction, simply teleports back to your bunker.


12. Control panel and Tractor can be detached

Continuing the theme of PKP in GTA Online. You have the opportunity to easily disconnect the tractor from the command post, and then travel further on a fairly nimble and nimble truck.

As we mentioned in the previous paragraph, the PKP is a very strong thing and therefore you can safely leave it somewhere (preferably disguised), and go about your business yourself. It is possible to unhook the truck from the mobile command by pressing down on the D-pad.

Also interesting fact: instead of a custom Hauler, which is just pulling your mobile command post, you can pick up the PKP on another truck - JoBuilt Phantom Wedge.

13. Additional wardrobe functionality

As we all know, in order to wear, for example, a hoodie, we had to make certain combinations in a clothing store in order to achieve the desired result.

However, with the advent of the Arms Trade update in GTA Online, everything has changed. You no longer need to go to the clothing store and select the necessary wardrobe for yourself, as Rockstar has finally been able to expand the functionality of clothing.

You can safely go to the Interaction Menu and put on/take off the hood or unbutton/button the jacket. Now there is no need to run to shops to change into a different type of the same clothes - go to the Interaction Menu and change it the way you want.

14. Long flight on an Oppressor motorcycle

Rockstar decided to add with a bunch military equipment GTA Online also has a flying Oppressor motorcycle. Well, some players thought that it would just be possible to make long jumps on it, but no - this vehicle can literally fly, albeit in a limited form.

By jumping on the Oppressor, you will be able to fly quite a distance before gravity takes its toll. However, even this already huge flight distance can be increased. This is done quite simply.

As soon as you launch this iron horse into flight, start flying it forward, but only by lowering and raising its front wheel in the air, or, in other words, move your motorcycle vertically along a winding line.

This is not the most graceful way, you can overcome even more distant distances. Considering that the Oppressor is also equipped with its own weapons, it can become something like a small fighter.

15. Any player can become a VIP

Previously, in order to become a VIP, a player had to have bank account about a million dollars. However, the "Arms Trade" for GTA Online has changed the situation. Now, to become a VIP, there is no need to have such a decent amount on your account. All you need is to have only $50,000 in your wallet and you can become a VIP. Given such a small amount, at the moment, almost any player will be able to take this position.

16. It is better to trade weapons from the place of the motorcycle club

All players who occupy the positions of Bosses, Motorcycle Club Presidents or VIPs can start their own Arms Trade venture. However, the owners of the Motorcycle Club will get much more advantages from this enterprise than others.

Let's start with the fact that if you sell the created products as the president of the motorcycle club, then your partners will be charged not $5,000, but as much as $30,000, which is six times more.

The second plus is that you will not have 4 seats in the organization, but 8 if you start the arms trade from the position of the president of the motorcycle club. In general, no matter how you look at it, the motorcycle club will receive much more benefits from this dangerous enterprise compared to other factions.

In GTA Online's Arms Dealing update, simple street smarts won't be enough to build a thriving business. For new dangerous missions, you will certainly need new, more powerful vehicles and weapons to deal with the feds and competitors. Deliver weapons to customers in Los Santos and Blaine County and you'll be rewarded with cash and powerful new upgrades, mods and heavy weaponry to boot. In this article, we will talk about the new items that you will find in the Arms Trade.

It all starts with a bunker - a huge underground complex for your new business. Here any chef, boss or president of a motorcycle club can start a successful career as an arms dealer.

To carry out dangerous mobile operations, the arms dealer would need to invest in a mobile command post (MCP). Previously, only gangs of professional killers and intelligence agencies of nuclear rogue countries had such powerful equipment. The control panel can be stored in a bunker; it's modular, so you can easily set up a vehicle and weapons workshop, a luxurious living quarters, or even a command center inside. A workshop for upgrading weapons and modifying vehicles with weapons (you can even install turrets on your PKP that your fighters can stand behind) is also at your complete disposal. All this is transported by a reliable tractor, which in turn can be modified.

Transport with weapons is absolutely the new kind technology that you can buy and modify. Collect a whole collection of such vehicles, and take on missions the one that best suits the specific situation - from an amphibious armored personnel carrier with a gun to a mobile trailer with anti-aircraft guns to terrify all pilots. On vehicles with weapons, you can even complete tasks to sell weapons to customers.

Why limit yourself to manufacturing and selling? Put your men in white coats in charge of developing new weaponry and gain access to a whole host of additional upgrades - unique weapon mods, fancy weapon vehicle mods and formidable upgrades for your mobile command post.

Rockstar Games published a series of screenshots and a piece of information on the future addition GTA Online: Gunrunning. To enter the arms business, the head of a criminal organization, the president of a motorcycle club or a VIP will need their own bunker - a huge underground hub, from where the business of the new enterprise will be managed.

To control operations in the field, it will be proposed to purchase a Mobile Operations Center (MOC). This HQ on wheels is made up of various modules, including an auto repair shop, weapons workshop, luxurious personal quarters and a control center, and allows you to upgrade and personalize your arsenal and modify paramilitary vehicles, including the gun turrets of the MOC itself. The mobile center can be stored in a bunker, and will move around the state using a tractor with a semi-trailer.


Paramilitary transport - separate view vehicles that can be stored and modified at will. This category includes both a cannon-equipped amphibious armored personnel carrier and a mini-air defense trailer that can cause more than one pilot to litter the San Andreas area with debris. Paramilitary vehicles can be taken to work as a means of cover during the operation.


In addition to the production of weapons for sale, the staff of the bunker is capable of doing other things. White Collars can be tasked with developing new types of upgrades and modifications to weapons, vehicles, and a mobile command center.


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