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The Road of Glory update in War Thunder adds new combat vehicles and a crew replenishment system. War Thunder paved the "Road of Glory" to the new military equipment War Thunder update 1.61 road of glory

About the release of update 1.61 « glory road" For War Thunder, which added to the game a lot of units of ground and air vehicles.

In particular, the M60A1 and T-62 tanks, developed in the sixties, in the era of the arms race, appeared in the game. The first combat vehicle is distinguished by improved armor and increased angles of inclination of the frontal parts. It is suitable for players who prefer aggressive tactics. The second vehicle is equipped with a 115 mm cannon, improved chassis and armor, which is best described by the word "rational".


Pilots will certainly be interested in the American aircraft P-47N-15, the most advanced of all serial Thunderbolt modifications. It will be possible to sit at the helm of the Japanese Ki-100 fighter.


The authors have added a crew replenishment system to the game: now you can easily replace a fighter with a reservist. In addition, the system of regimental battles has been changed. Permanent seasons appeared, and the number of prizes increased. One hundred of the most productive squadrons of the season will be able to receive unique decorators, decals and regalia.


IN War Thunder until August 22 will be held " Operation L.E.T.O.”, during which players will be able to add to their collection of British medium tank M3 "Grant" or Soviet experimental tank KV-220.

Update 1.61 for online multiplayer has been released. New ground vehicles have been introduced - T-62 (USSR), Sturmpanzer IV (Germany), M60A1 (USA) and M4A5 (USA). Added new aircraft - P-47N (USA), Ki-100 (Japan), He.111H-6 (model updated) and Spitfire Mk.IX (model updated).

A mechanism for replenishing the crew of ground vehicles in battle has been introduced. Now a vehicle that is still capable of fighting can, instead of a failed fighter, replenish its crew with fresh replenishment.

Introduced a mechanism for returning to battle when the connection to the server is broken (to be added later). New system of regimental battles. The developers have significantly increased the number of prizes, and the rewards have become more diverse.

The display of the degree of overheating of aircraft engines has been changed. Light yellow - out of range of operating temperature. Yellow - close to overheating. The sound of other players' aircraft engines is now also controlled by the engine volume slider in the settings.

Added new sounds for the 20mm FlaK38 cannon and a stun effect when hitting a tank crew. Full list Update 1.61 changes for War Thunder can be found in

A new update to the popular game, bringing new content - tanks, aircraft and various gameplay improvements, including new system crew replenishment and major changes in regimental combat.

Before it had died down, a big update appeared on the horizon again, traditionally bringing a lot of new things - this time players will receive several pieces of equipment from the 60s, as well as several iconic aircraft. The crew replenishment system will also debut in the game - the mechanic allows you to replenish the group at the expense of reservists.

Among the heavy equipment, special emphasis in the update was placed on the tanks of the USSR and the USA during the Cold War. Added Soviet medium tank T-62, equipped with an extremely powerful and fast-firing cannon capable of turning an enemy tank's armor plate into a puff of gas. In contrast to the Soviet heavyweight, an American was introduced into the game. M60, highly armored and equipped with electrical devices, including night vision. In addition, we worked with the hodovka - here we have improved hydraulics and telescopic shock absorbers.


The line of aircraft was replenished with fighters and bombers. The game debuts one of the most powerful fighters - Thunderbolt P-47N, powerful, agile and very fast, superbly balanced. The enemy will be japanese fighter KI 100, a heavy single-engine machine equipped with Mitsubishi's latest radial engine. Also worth noting is the German bomber He 111H-6, equipped with two machine guns and an improved bomb bay.

Positioning as a realistic simulator, the authors decided to introduce a crew replenishment system into the game. How does the new system work? If you have lost a fighter, then just call for reinforcements. In arcade mode, your tank will stop and idle until the fighter arrives. In more difficult modes, the system is activated only in certain zones, and reservists can only be called manually.

Gaijin Entertainment announces the release of update 1.61 called "Road of Glory" for War Thunder. This means that new models of ground and air vehicles have appeared in the game, among which iconic tanks of the times cold war and the most powerful and fastest fighter of the Thunderbolt family, a crew replenishment system, new regimental battles and much more.

Among the combat vehicles added to the game along with the update, the M60A1 and T-62 tanks stand out. Born in the arms race in the 60s, they will occupy top positions in the lines of medium tanks in the USA and the USSR. The M60A1 received improved armor and increased frontal angles. Players will be able to use more aggressive tactics and not be afraid of direct hits of enemy shells in the tower. The Soviet T-62 was created as a fighter for enemy armored vehicles and became a further development of the T-54 and T-55. An ultra-modern 115 mm gun, a new chassis and rational armor made the T-62 an unrivaled tank killer.

The American P-47N-15, the most advanced of all serial Thunderbolt modifications, has appeared in the line of War Thunder fighters. Also among the new combat vehicles were the large-caliber German self-propelled gun Sturmpanzer IV Brummbär, the Japanese Ki-100 fighter, a formidable opponent of the American Hellcats and Mustangs, the Canadian M4A5 tank, as well as several updated aircraft models.

In addition, a system for replenishing the crew of ground vehicles has appeared in all game modes. With the help of this mechanism, a vehicle still capable of fighting will be able to prepare for the next skirmish with the enemy, replacing a failed crew member with a reserve fighter. In Arcade mode, it will be possible to request replenishment at any point on the map, and if there is only one tanker left in the tank, replenishment is requested automatically, and one can only hope that the soldier will arrive in time. In the "Realistic" mode and in the "Simulator" mode, calling a fighter is possible only at the capture point and with at least two crew members in the ranks. It should be remembered that from the moment of the request until the moment the fighter arrives, the car will not be able to move, so it is worth choosing a protected position in advance to wait for reinforcements.

The system of regimental battles has also undergone significant changes. They acquired permanent seasons and an increased number of prizes. The first 20 regiments in the ranking will receive from 3,000 to 30,000 golden eagles. They will be supplemented by rewards that will be able to receive the 100 most productive squadrons of the season: unique decorators, decals and regalia.

War Thunder update 1.61: List of changes

Update War Thunder 1.61 was released on August 3, 2016. The full list of changes is below! One of the main innovations of the update will be the appearance of a mechanism for returning to battle when the connection to the server is broken (to be added later).

Added new ground vehicles

  • T-62 for the USSR.
  • Sturmpanzer IV for Germany
  • M60A1 and M4A5 for the USA

Added new planes

  • P-47N for USA
  • Ki-100 for Japan
  • He.111H-6 for Germany (new model)
  • Spitfire Mk.IX (updated model)

As well as vehicles participating in the action "Operation L.E.T.O.":

  • KV-220
  • F7F-3 "Tigercat"
  • "Grant" Mk.I
  • Fw.189 "Rama"

Crew replenishment mechanism implemented.

Gameplay

  • A mechanism for replenishing the crew of ground vehicles in battle has been introduced. Now a vehicle that is still capable of fighting can, instead of a failed fighter, replenish its crew with fresh replenishment.
  • Introduced a mechanism for returning to battle when the connection to the server is broken (to be added later).
  • New system of regimental battles. We have significantly increased the number of prizes, and the rewards have become more diverse.

Changing the characteristics of ground vehicles

  • Leopard 1 - The armor model for the hull, turret and gun mantlet has been refined. Source: Comparison with West German Leopard Tank & Leopard IIK under development, 1972.
  • M60 - The armor model of the hull front and turret has been refined. Source: Ballistic protection analysis M60 series tanks, Auyer and Buda, 1972.
  • PT-76B - The designation has been corrected. Formerly designated as PT-76.
  • Matilda Mk.II - The armor model of the hull front has been refined.
  • Pz.Bfw.VI (P) - The placement of the radio station modules (moved to the control compartment) and fuel tanks has been clarified (the tank on the floor of the fighting compartment has been removed, the volume of tanks in the engine compartment has been reduced).

Changing the characteristics of weapons

  • MG-131 - armor penetration values ​​have been specified. At distances up to 100 meters, armor penetration is increased, while after overcoming this mark, armor penetration drops more than before. Source: Handbuch der Flugzeug Bordwaffenmunition, 1936-1945
  • .50 Browning, aircraft - armor penetration values ​​for M2, M8, M20 bullets have been specified (reduced). Source: MIL-C-3066B, 26 February 1969. TM9-225 - Browning Machine Gun Caliber .50, AN-M2, Aircraft, Basic, January 1947.
  • MG 151/20 - values ​​of armor penetration of shells have been specified: armor-piercing chamber - armor penetration is reduced, armor-piercing and incendiary - increased. Source: Handbuch der Flugzeug Bordwaffenmunition, 1936-1945. L. Dv. 4000/10 Munitionsvorschrift für Fliegerbordwaffen, 1944
  • Sd.Kfz.6/2, Ostwind, Koelian - a new, more powerful HE shell with increased filling - M.Gr.18 has been added to the ammunition load.

Flight Model Changes

  • Changed color indication temperature conditions. Reaching red means the engine is overheating. Yellow means work in a limited mode (working time from 2 to 5 minutes), pale yellow - a long limited mode (from 5 to 10-15 minutes).
  • Fiat Cr42, I-15 (all modifications), Swordfish Mk.I - the flight model has been updated. Damping has been taken into account, the propeller group has been updated, the fuel consumption priority system in the tanks has been enabled, and the thermodynamics has been updated.
  • Pe-8 M-82 - the pitching moment in straight flight has been reduced, the fuel consumption priority system in the tanks has been enabled, the thermodynamics has been updated.
  • FW-190-D, Ta-152 (all modifications) - The calculation of the flaps, the critical angle and the slant of the airflow when extending them have been corrected. Facilitated landing with incomplete refueling.
  • He-112-V5/A0 - The flight model has been updated. Damping has been taken into account, the propeller group has been updated, the fuel consumption priority system in the tanks has been enabled, and the thermodynamics has been updated. Changed the nature of the stall (now the stall occurs abruptly, almost without warning).
  • B-17E, B-17E/L - the flight model of the aircraft has been reworked. Additional "Tokyo" fuel tanks were removed from the aircraft. Engine operation logic has been changed, now 100% engine mode is takeoff/combat, and the rating corresponds to 83%, there is no emergency mode (WEP).
  • B-17G - the flight model of the aircraft has been reworked. Separate consumption of fuel from tanks is included. Additional "Tokyo" tanks are filled last and used up first.
  • Engine operation logic has been changed, now 100% engine mode is takeoff/combat, and the nominal value corresponds to 83%. Added emergency mode (WEP) - 1380hp
  • B-29 - the flight model of the aircraft has been reworked. The logic of engines operation has been changed, now 100% engine mode is takeoff, and the nominal value corresponds to 92%. Added engine emergency mode (WEP) - 2500hp.
  • Tu-4 - the weight of the ailerons at high speeds has been reduced.
  • F4U-1 (all modifications) - the characteristics of the engine and propeller have been corrected, the weight has been specified, the resistance of the pylons has been removed in a clean configuration.
  • F7F-1 - updated thermodynamics.
  • Р-47 (all range) - thermodynamics has been updated, heating is now a little slower, the radiator automatic device tends to keep the doors closed for as long as possible.
  • SB-2 M-105/Ar-2 - The thermodynamics has been fixed, the afterburner mode has been enabled.
  • P-47N - configured according to the passport.
  • Ki-100 - configured according to the passport.

Modifications

  • B-17e, B-17e/L - Injection modification has been removed in accordance with the new FM settings (compensation will be issued for those who pumped).
  • SB-2 M-105/Ar-2 added modification Injection in accordance with the update of the FM settings.
  • He-112-A0 added a modification Injection in accordance with the update of the FM settings.

Interface

  • The display of the degree of overheating of aircraft engines has been changed. Light yellow - out of range of operating temperature. Yellow - close to overheating.

Sound

  • The sound of other players' aircraft engines is now also controlled by the engine volume slider in the settings.
  • Sounded exit from the cockpit of the aircraft with a parachute.
  • Improved aircraft crash sounds.
  • Engine sound sources on J7W1 are now positioned according to engine position.
  • Fixed the sound of aircraft weapons.
  • Improved the sounds of bullets hitting water.
  • Added new sounds for the 20mm FlaK38 cannon.
  • Added a stun effect when hitting a tank crew.

Looks like we are still waiting for the fleet and Japanese tanks in the upcoming game updates. On this moment Unfortunately, we don't have any good news on this topic.

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