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Latest Monster Hunter: World news. Latest Monster Hunter: World News Latest Monster Hunter: World News


Platform: PC, PS4, X-One
Language: Russian text

Minimum:
OS: Windows 7, 8, 8.1, 10 x64
CPU: Intel Core i5-4460 3.20 GHz or AMD FX-6300
RAM: 8192 MB RAM
Video card: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x (2 GB VRAM) with DirectX 11 support
Net
Disk space: 20 GB

Recommended:
OS: Windows 7, 8, 8.1, 10 x64
CPU: Intel Core i7 3770 3.4 GHz or Intel Core i3 8350 4 GHz or AMD Ryzen 5 1500X
RAM: 8192 MB RAM
Video card: NVIDIA GeForce GTX 1060 (3 GB VRAM) or AMD Radeon RX 570 (4 GB VRAM)
Net: Broadband internet connection recommended
Disk space: 20 GB


Dragons are migrating en masse to uncharted lands called the New World, somewhere monsters are born with the power to destroy entire mountains - the Hunters' Guild, which once destroyed the Ancient Wings, is faced with new tasks and ways to become famous.

- dynamic with elements and the fifth game in the Japanese Monster Hunter line, which tells about the Guild and the hunt for the most dangerous creatures- dragons. It is noteworthy that World is the first announced representative of the series on PC, the release of which is scheduled for autumn 2018.

Continuing the tradition, the game offers a unique role system for the line, an open world and, most importantly, colorful battles rich in rolls and combo attacks - but only in a technically improved form. Thus, the open world has become even larger and brighter: the scale allows you to simulate an entire ecosystem with constantly interacting animals, plants and monsters. And the battles received more equipment in the form of natural traps: vines, holes, cliffs. If setting a dragon on a herd of animals turns out to be small, you can use homemade mines, hooks, throwing knives, even nuts and flies.

The Monster Hunter roleplaying game is interesting due to its emphasis on the “item-character” relationship. A naked hero, even if he has mountains of slain giants behind him, cannot be useful on the battlefield: his essence is determined by clothes and weapons. So, if a player decides to take a larger ax and heavier shoulder pads, in the next battle he will have to take all the damage when his partner runs and jumps nearby with daggers in his hands. Clothing also determines the hero’s set of abilities, so you’ll have to work hard in crafting or trading for a better pool.

For fun role playing game you need to call your friends, fortunately he offers co-op for four people. The regime does not contradict storyline, so you can learn the entire history of the Guild in the New World side by side with your faithful companions. To do this, however, you need to have a general rank or friends with a higher rank who are ready to retake completed quests. If your friends don’t want to join the Guild, you can use the clan system: all of them individually can accommodate up to 50 people. If nothing works out with the clan, at a desperate moment, shoot with a rocket launcher: the Chinese, Japanese or Americans will come to the rescue, because a cross-continental server has been announced.

Monster Hunter: World is a fun cooperative action game with Classic status.

Information about network modes:

COOPERATIVE: 4

MULTIPLAYER: 0

Internet:
The local network(LAN):
On one screen:
Free play option:


Links:

Other articles:

The beginning of autumn in Monster Hunter World will not be quite ordinary - the game universe will be covered with snow, and monster hunters will put on felt boots and earflaps....


The first addon will be released for Monster: Hunter World, called Iceborne. The game will also feature the most famous professional hunter...


Came out came out!... This is approximately the reaction of the world's leading player critics. Meanwhile, players are complaining about crooked porting....


A cooperative action RPG in which players explore a large open world and hunt various monsters. The creatures inhabiting the world actively interact not only with the player, but also with each other.

Monster Hunter: World- a new part of the series developed and published by the Japanese company Capcom. Its main difference was the opportunity to travel to open world- no downloads between locations.

As before, the player takes on the role of a hunter who searches for and destroys dangerous monsters. The hero has no special skills: all his abilities are determined by equipment and weapons. Players have seen most of them in previous releases, but in Monster Hunter: World the means of killing have been slightly reworked.

In addition to armor and weapons, the character has other items - traps, potions, throwing knives and much more. At first, only basic equipment is available to the player, but you won’t get far with it: sooner or later you will have to collect resources and create more powerful equipment that will allow you to hunt the most major representatives fauna.

In Monster Hunter: World, players received a new tool that most closely resembles Batman's grappling hook from the series. With its help, the hero can climb to higher ground, but there is another interesting use - a slingshot. Using a hook, you can throw stones, nuts and even weapons: this will allow you to avoid getting too close to particularly large enemies and harm them from a distance.

In addition, the game character has robes, each of which has unique properties. One allows you to hide from monsters, and the other, on the contrary, attracts them with a special ringing sound. The third allows you to float in the air, and the fourth gives better protection. Another interesting discovery is flies that can be trained to smell the desired enemies and track them.

In Monster Hunter: World, you won't be able to escape from the enemy through the location loading screen: now all zones of the world are connected to each other, and the world is completely open. Also, during the journey, the weather and time of day change, and some locations are destroyed: players can destroy something and do it to themselves new road or, for example, release a large stream of water and bring it down on the monster. By the way, monsters can be pitted against each other - they actively react to competitors, hunt and run away from larger predators.

Camps now allow you to change weapons and armor, and you can quickly move between points. The city of Astera, as in previous installments of the series, serves as a central hub where you can create new equipment and improve equipment, receive missions, trade and do other things.

In addition to the single-player mode, there is also multiplayer. Only four players can participate in one task, but in some cases a team of 16 people will be allowed to kill monsters - of course, the enemy’s strength will also increase. You can play with users not only from your region: all in-game phrases of the hero are automatically translated into the desired language, so there should be no problems with communication.

Monster Hunter: World is a multi-platform MMORPG game developed by Capcom.

Gamers will have to plunge into completely new world, which is a fusion of fantasy and futurism, and go in search of the legendary dragon. There are 14 types at your service unique weapons, each of which has its own unique properties.

Explore the strengths and weak sides monsters inhabiting the vast expanses of this world. Collect valuable resources that will allow you to improve your equipment or create new ones.

And, of course, don’t forget about the help of Palicoes - the faithful assistants of hunters in the world of Monster Hunter: World.

Monster Hunter: World will receive a massive Iceborne expansion

Players can expect a new story campaign, locations and monsters

Capcom announced a new addition for , known as . This will be a massive DLC that includes new story, location and, of course, monsters. IN Iceborne the player-favorite dragon Nargacuga from will return, and the new ancient dragon Velkhana will also appear.

Events Iceborne will take place in the snow-covered Hoarfrost Reach, which will be the largest region in Monster Hunter: World. Frost will affect game process- To prevent the hero from freezing, he must be taken to a warm place, warmed with special hot drinks and bathed in geothermal springs.

In addition to large dragons, new smaller monsters will also appear. Also Iceborne will add new weapons and abilities/combinations for the old ones.

Monster Hunter: World Iceborne will be released on September 6th. Console gamers will be the first to trample the snow and fight new dragons - the add-on will first be released on Xbox One and PS4, and in winter on Steam.

Monster Hunter World great game, which combines the most brutal grind, constant resource management, cute cats who also help in this endless grind, crafting, a lot of crafting, sooo much crafting and, most importantly, monsters.
This is the main thing worth talking about. Monsters. There are many of them, they are varied. And even if at first glance some are very similar to each other, their tactics in battle are very different. If the first Great Jagras does not pose any big problems, then subsequent monsters in this location may do something that hurts you. They can easily kill you without allowing you to do anything. Or even run away into a narrow passage and wait for you to be joyfully met with a fiery “splash” in the face, sending you to the nearest camp to think about your behavior.
And then High Rank also opens, where the same monsters become even more unpredictable and powerful. Ancient dragons appear and death with one blow becomes commonplace. The game does not forgive mistakes, but encourages ingenuity.
Monsters must be studied and different weapons must be used to hunt effectively.
The 48 hours of my life spent in this game were great hours and this is not the end. This is a rookie numbers, i must pump this numbers =)

What the hell are the controls in this brainchild?! The execution is simply terrible, the camera in terms of ebonics will give odds to the entire series of DS games, the weapons in the game are a separate issue, they are simply impossible to wield, the hero will put them behind his back at the most inopportune moment, it is impossible to interrupt the attack and very often the entire combo will go into emptiness and not for the enemy, the game is overloaded with all sorts of garbage. It’s impossible to use shells because they are intended for firearms, but what should I do if I’m running around with a gun behind my back? But a separate topic is the hunt for a monster, or rather, running after these creatures throughout the entire location, which is similar in structure to a gut, and you have to run constantly because the snotiness of hefty monsters in front of the suffocation is simply amazing. Over the course of several hours of play, I was only able to apply a couple of coatings for arrows, and at the same time they could not reward even the weakest monsters with any paralyzing effects => why the hell would I do this, I upgraded the bow along the poisoning path, but it does not have any similar effect. Nooo, even at gunpoint, if the fate of the universe depends on it... “In about two, I’ll be back in this Japanese perversion of hands and brain!”

she is dull and clumsy, I played. for an archer, I thought the bow was stupid... but that’s all. uberwaffle takes ten HP from the hero Rostoim.... I ran around the second rooster with a bow for about 30 minutes and knocked it down. crooked animation, an overloaded map with a bunch of crap that you can’t normally look at in order to see what kind of crap it is. Every time he hides a weapon at the wrong moment, but the bitch, in order to loot it, hide it yourself, here the Persian is immediately stupid. In short, it’s better to go through the horror plan again to kill the monsters. Craft... This is probably the norm in this game that in order to make the 2nd stage of improvement. then the game says what is needed for it??? I don’t know how much... Like if you find some material by chance, then we’ll tell you at the blacksmith that it’s needed for improvement, but we’re stupid blacksmiths and don’t know shit anymore. And it’s okay when you have to run around collecting stuff for improvement. sometimes grinding is fun, but here in general you have to loot everything, because who knows what you need. In short, I only played for 4 hours. My next task is to kill half a frog and half a bird. BUT fuck it, comrades, this is despondency and melancholy. Maybe someday I’ll do something for nothing... and then I’ll rather launch Andromeda..

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