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Weapons in GTA Vice City. GTA Vice City (GTA Vice City)


Cheats for GTA Vice City

Cheat codes in GTA VS (Grand Theft Auto: Vice City) can be activated directly during the game, no additional buttons need to be pressed. To enter urgently, you can pause the game with the “Esc” key, and then calmly enter the code on the pause menu screen.

To receive weapons

GTA Vice City codes
For health, armor and money

To receive cars and other transport

Cheats for GTA Vice City on PC
To the police wanted level

On the characteristics and appearance of the hero

FANNYMAGNET increases the hero's attractiveness (all girls run after the hero)
PROGRAMMER the hero will lose weight
EEPFRIEDMARSBARS the hero will become fat
CERTAINDEATH the hero will have a smoking cigarette in his mouth
STILLLIKEDRESSINGUP the hero will turn into a random passerby
LOOKLIKELANCE Lance Vance's appearance
MYSONISALAWYER turns into lawyer Ken (Ken Rosenberg)
ILOOKLIKEHILARY get the appearance of Hilary (Hilary King)
WELOVEOURDICK will become like a Scots musician (Love Fist character - Dick)
ROCKANDROLLMAN Rock'n'roller appearance (Love Fist character - Jezz Torent)
ONEARMEDBANDIT turn into one-armed Phil (Phil Cassidy)
IDONTHAVETHEMONEYSONNY dress up as mafioso Sunny (Sonny Forelli)
FOXYLITTLETHING become like the daughter of the mafioso Mercedes (Mercedes)
CHEATSHAVEBEENCRACKED character - bald Ricardo (Ricardo Diaz)

GTA Sun codes
On city traffic

BIGBANG blow up all the cars around
COMEFLYWITHME all vehicles can fly into the air
SEAWAYS you can ride on the surface of the water
AIRSHIP boats can fly into the air
GRIPISEVERYTHING perfect car control
WHEELSAREALLINED all vehicles become invisible (only the wheels of cars are visible, motorcycles remain visible)
LOADSOFLITTLETHINGS change the wheel size of sports cars
GREENLIGHT all traffic lights are green
AHAIRDRESSERSCAR all spawning cars will be pink
IWANTITPAINTEDBLACK all cars will be black
MIAMITRAFFIC drivers will become aggressive

On the behavior of passers-by

GTA VC codes
For the weather

For a while

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In GTA Vice City, weapons occupy a significant niche, because, think about it, how often do you use weapons in GTA Vice City? And we will come to a simple conclusion, this is how we spend most of our time in the game! Of course, by default there is a wide variety of GTA weapons VC, however, sometimes it’s not so easy to get, and after playing for a while, it simply gets boring, boring, and we want something fresh and new more and more.

Now we can download Pack of Soviet weapons for GTA Vice City, by installing which the standard models will be replaced with a whole set of Soviet weapons High Quality! Full list what we get will be presented and discussed below. Also, one of the alternatives to get weapons in the game is the appropriate one for each type of desired weapon.

And now, more about each of the weapons that will appear in the game!

In GTA, the machine gun is a fairly popular weapon, because we can fire both single shots and bursts, hitting an enemy or several opponents, without wasting time on reloading after each shot!

After installing the GTA weapon mod, we will receive the following machines in the game:

AK-74 - M4
AKMS - Ruger
SVD - HC PSG-1 Laser

In GTA, the semi-automatic took its definite position between full-size assault rifles and other less lethal weapons. After all, what is a semi-automatic? This is a lightweight, modernized version of the same GTA machine gun.

By installing the GTA VC weapon modification we get the following models:

PPSh - Tek-9
AKS-74UB (Silent) - Uzi

It was and is quite popular, but what about the GTA Vice City machine gun? We receive three of them:

PKM - Minigun
AS "Val" - MP-5
RPD - M60

In GTA, a pistol is the simplest, but at the same time very effective weapon, allowing you to fire precise targeted single shots, hitting the enemy on the spot, for which it has earned its respect; three types of pistols will be available:

APS - Ingram
PM - Colt-45
TT-33 - Revolver "Python"

So what, gamers have more than enough information about shotguns, and experience of using them in the game - even more so, take, for example, any shooter, how many times have you used a shotgun there? I think not even once. In GTA, a shotgun will also play into our hands in any shootout, becoming a reliable assistant in almost any scrape we get into, and considering that by installing a GTA mod on a weapon we will get as many as three versions of it, then wide boundaries open up for us!

Throw open the doors, the cool peppers have arrived! The Terminator is back! The legendary Minigun, made famous by American cinema, is a very interesting weapon. It began its history in 1956, when the United States adopted the rapid-firing six-barreled M61 Vulcan aircraft gun of 20 mm caliber. In aviation main role It’s not even the accuracy that matters, but the rate of fire, since an air battle lasts seconds, and during this time you need to have time to fire as many shells as possible at the enemy, so the M61 fired at a speed of 6000 rounds per minute. This rate of fire is ensured by the multi-barrel design.

In conventional weapons, the bulk of the time is spent on reloading: ejecting the spent cartridge case and chambering a new cartridge. In a multi-barrel system, while one barrel is firing, a cartridge case is ejected from the other, and cartridges are sent to the others. The upper barrel fires, all barrels, rotating, alternately occupy the upper position. Also, rotation of the barrels ensures their cooling and prevents overheating. The barrels rotate due to an external energy source - from the on-board hydraulic or electrical system of the aircraft or other carrier.

Rotating barrels have one drawback: they spin up to the required speed for about 1.2 seconds, which causes a delay in the start of shooting (an effect well known from Q2 And UT).

Somewhat later, on the basis of the M61 cannon, its smaller version was developed - the six-barreled machine gun “M134 Minigun” (hence its name: Gun - “gun”, Minigun - “minigun”) of 7.62 mm NATO caliber. It was intended for arming helicopters, had a rate of fire of 2000-6000 rounds/min and an ammunition load of up to 10,000 rounds. Its barrels are rotated by a 4 kW electric motor, powered from the aircraft’s on-board power supply.

Later, a field reduced and simplified modification of the Minigun was developed under the designation XM214 of 5.56 mm NATO caliber, tested, but never entered service.

So it remains a mystery which barrel Tommy is using: the M134, which is more powerful and larger, or the XM214, which is more compact and adapted for, if that is even possible, hand-held shooting.

Another interesting point: where does Tommy get his electricity? Judging by the fact that he does not look for a nearby outlet every time he is going to shoot, it can be assumed that batteries are hidden somewhere in his wide pants (probably in the same pocket where the M4 and SPAS-12 are). , or “his mind gave him steel wings, and instead of a heart, a fiery motor” connected to a generator, which “generates” the volts the “Minigun” needs.

Okay, enough theory, let's get back, as they say, to our sheep. "Minigun" represents the most best tool to create a bloodbath. He literally cuts people in half, leaving only smoking skeletons of cars. Complete anarchy. As long as we have cartridges, no one is afraid of us. Even a helicopter. After all, the Minigun, which was an anti-aircraft machine gun, can easily cope with the annoying turntable. If you open fire in advance, while it is still approaching, it will never even have time to shoot.

Unfortunately, there is always a problem with cartridges for this barrel; they run out too quickly and unnoticeably. Although a grenade launcher is sometimes more practical, for many it is still a definite must-have. Everyone should try it at least once. Slowly go out onto the roof, look around the surroundings, smoothly unfold the trunks, with the characteristic “zh-zh-zh-zhzh!” spin them and: “Hasta la vista, baby. I"ll be back."

Of course, in any version of GTA you can’t live without weapons. How can I complete missions and complete the game without it? No way! With weapons you are the king in this game, but with good weapon- God. But often we don’t have enough characteristics of pistols, flamethrowers, etc. that fall into our hands; we want something more, terrifying in its power. Tired of shooting from low-power guns? So what's the matter, use a little hack and you are the ruler of the world. No need to download or install anything...

Improving the characteristics of weapons in GTA Vice City

1. Open the game folder
2. Find and open the data folder
3. Find the weapon.dat file
4. Open it using notepad
5. Read carefully the beginning of the file
It is important for us:
A: Weapon name - Weapon name
C: Range - Firing range
D: Fire Rate - firepower
G: Damage - damage
6. Find the right weapon in column A
7. In the Range column, write the firing range (preferably from 0 to 100)
8. In column D you can write at least 0, at least 2000 - 5000 - the more, the more powerful.
9. In column G we write the damage caused by weapons. Also - the more, the more powerful.
10. Close the file and save.
So you yourself set the necessary characteristics of your weapon. That's it, you can play.
You can change other functions of the weapon, but do not forget to save the original copy of the weapon.dat file before starting the change, in case something goes wrong, then return the original file to its place.

How to double the number of weapons in GTA Vice City

1. We buy weapons.
2. We are going to the golf club.
3. We climb over the barrel with flags into the club territory (drive the car to the barrel, and then jump first onto the car, then onto the barrel).
4. We go out into the street through the doors.
The number of weapons you had will double.

Fists are a "weapon" available in all Grand Theft Auto games from the very beginning.


Fists represent the main weapon for the protagonist; with fists, he will not attract attention in areas where carrying weapons is prohibited. You can hit passers-by with your fists, but the vehicle will not attract the attention of the police. In some parts of Grand Theft Auto, fists can be upgraded with brass knuckles to deal more damage.

Katana - japanese sword, which is used as a bladed weapon in the games Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and Grand Theft Auto: Chinatown Wars. One of the most powerful bladed weapons, capable of decapitating a person with one blow.

Bug
There is a glitch in GTA SA where CJ can use a katana without a head. This is possible in multiplayer. At any location, Player 2 must kill Player 1, ending the multiplayer session. The protagonist will remain decapitated until the game is restarted; this will not be shown in cutscenes.

Chainsaw

The chainsaw is a melee weapon in Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and Grand Theft Auto: Chinatown Wars. The most powerful of all bladed weapons - you only have to “hit” the victim once with a running chainsaw - and he will fall dead to the ground.

Starting the chainsaw is not difficult - you just need to press the “fire” button (the left mouse button by default). After that, it can cut through any person or vehicle. Of course, only ordinary pedestrians and characters with standard health (100) die with one hit. Characters with increased health (such as hired gang members in GTA San Andreas) will require several hits.

The chainsaw cannot be purchased in Ammu-nation, like any other melee weapon..

Throwing weapons

Tear gas (PS2 only)

Tear gas is a projectile weapon that first appeared in Grand Theft Auto: Vice City and has since appeared in Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, Grand Theft Auto V, and Grand Theft Auto Online. The last two games are produced by Hawk & Little.


In real life, tear gas is used as a non-lethal weapon, but in the Grand Theft Auto universe there is nothing like it. Of course, to kill, you will need to inhale the gas for a certain amount of time, however, if this happens in a closed room, then tear gas becomes a good help, since when inhaling this gas, people begin to cough and cover their faces. The player still has time to switch to another weapon or run away.

Universe 3D
In Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, if the gas is too close to a person, they will inhale the gas and lose health. Thus, after some time he will die.

In Grand Theft Auto: San Andreas, gas can be used to attack pedestrians, while the player can move freely through the gas while remaining untouched until the gas runs out. Throwing one checker, the gas is exhaled in about 30 seconds. If you throw more bombs, the gas will take longer to exhale, and any pedestrian or police officer will inhale the toxic gas, gradually suffocating and dying. However, using tear gas on busy streets such as Ocean Beach or the Strip will quickly earn the player high level wanted, and if several checkers are used continuously, the player can quickly get the sixth wanted level.

Universe HD
Tear gas returns in Grand Theft Auto V, retaining most of its properties, such as damage to the player, but the area of ​​the gas is reduced.

If the player chose the "smart" approach to "The Jewel Store Job", then in the preparatory task it will be necessary to steal unique gas grenades and use them later. These grenades, called "BZ Gas", are unique to this mission and cannot be used anywhere else, as they disappear from Franklin's inventory at the end of the mission.

Molotov cocktail

When you hear about the Molotov cocktail in the Grand Theft Auto series, you immediately begin to love GTA even more, it’s like a birch tree found in Africa. A piece of the Russian language and soul. When it hits any object, the cocktail explodes and sets fire to everything on which the flammable liquid falls. Unlike a grenade, there is no detonation time - the bottle detonates immediately after impact.

An ordinary grenade is the most popular weapon in GTA Vice City, one of those weapons that you can throw away and then hear the ear-pleasing “BA-BANG!” Tommy can throw a grenade a maximum of ten meters and he has three seconds to leave the affected area after detonation. Grenades work very well against large crowds of people. And funny…

Remote detonation grenade

The remote detonation grenade is a thrown weapon in the game Grand Theft Auto: San Andreas.


When a Remote Detonation Grenade is mined, the player is given a detonator in an additional weapon slot. Using a detonator, the remote detonation grenade explodes. You can blow them up from any distance and after any period of time until they disappear. In total, you can mine 32 of these grenades, after which they simply stop appearing. They can attach themselves to walls, cars, and pedestrians if you throw a grenade at them. If you throw such a grenade, people will start screaming and running away. You can also get a wanted star by planting a grenade in front of a police officer. Also, if a player attaches such a grenade to a police helicopter, he will receive 4 wanted stars.

Firearms*

Pistols

Gun

Pistol - The pistol is a weapon featured in all Grand Theft Auto games and is one of the main weapons in the series. Manufacturer: Hawk & Little.

The pistol is used at the beginning of the game as the first weapon given to the player. Or used later when ammunition for other firearms has run out.


Design
The pistol is most often used from the beginning of the game, or later when the player purchases this weapon. In GTA 1 and GTA 2, the pistol is a fairly effective weapon, but the rate of fire leaves much to be desired. In GTA III, the pistol lost its combat power; it had good accuracy, but fired at very short distances. In GTA San Andreas, this weapon became more effective, as it could kill with one shot to the head. In every game since GTA III, the gun is used by members of many gangs and police officers.

In GTA 1 and GTA London, the pistol's icon resembles the AMT Automag II. Also in GTA 1 the icon resembles the Soviet TT-33.
In GTA III, GTA Vice CIty and GTA San Andreas, the pistol is similar to the Colt M1911 in shape, as well as a magazine with 12 (in GTA 3) and 17 (GTA Vice City and beyond) rounds.
In GTA San Andreas cutscenes you can see a Glock 17 instead of the Colt M1911, which is used in the game itself.
In GTA Liberty City Stories the gun appears to be a Glock 17, while in GTA Vice City Stories the Beretta 92FS is used.
In GTA IV, the pistol looks like a Glock 22. In real life, this pistol uses a 15-round magazine, but in the game the magazine has 17 rounds. Unlike other Grand Theft Auto games where the gun is quite weak, the gun is effective from start to finish.
In GTA Chinatown Wars, the pistol icon once again resembles the Colt M1911. Functionally, it is the same ineffective starting pistol.
In Grand Theft Auto V, the gun is similar to the PT92AF (which itself is based on the Beretta 92).
Options
Used in different games different types pistols. For example, in GTA San Andreas, a player can take two pistols at once, and you can also find a pistol with a silencer. In many games in the series, you can find more powerful variants of this weapon, such as the Python or the Desert Eagle.

Power
In the hands of a professional shooter, the pistol can become dangerous, despite its weak power and short firing range.

Modifications (GTA V)
Adaptations
Flashlight: $472
Muffler: $1822
Capacities
Standard magazine (12 rounds): default
Ammo (24 pcs.): $19
Large capacity magazine (16 rounds): $387
Colors
Black color: default
Army paint: $80
Green color: $160
Orange color: $320
Police paint: $480
Pink color: $640
Gold color: $800
Platinum paint: $1200

Python, Python


Python is a weapon from the games Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and Grand Theft Auto: Chinatown Wars.


The Python is one of the most accurate pistols and the only revolver in the GTA series. It is also one of the most powerful pistols, just like the Desert Eagle.

Universe 3D
Python first appeared in Grand Theft Auto: Vice City. You cannot fire a pistol while running because the pistol has a lot of recoil. The clip holds 6 rounds, making it a good weapon against small groups of enemies. Python can also be found in Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories (under the name "Equalizer"). In Grand Theft Auto: Vice City Stories, this weapon now has a laser sight that cannot be used.

Universe HD
Python is also featured in Grand Theft Auto: Chinatown Wars and is named "Revolver". Although the weapon cannot be seen in the game, its icon can be seen on the Ammu-Nation website.

Shotguns

Pump-action shotgun


"The standard shotgun is ideal for short range combat. The high projectile spread accounts for its lower accuracy at longer ranges"

- Description of GTA V on Rockstar Games Social Club

The Pump-Action Shotgun is a shotgun that first appeared in Grand Theft Auto 2 and subsequently in all Grand Theft Auto games. Manufacturer: Shrewsbury

Short-barreled shotgun


An extremely powerful melee weapon. Very dangerous in the wrong hands. Right pointing double angle quotation mark

Official website of GTA Vice City

The Short Barrel Shotgun is a shotgun that appears in Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and Grand Theft Auto: Chinatown Wars.


An excellent weapon for close combat, as it shows great damage at close range. In all games it looks like a shotgun with a short barrel. in GTA Vice City and GTA Liberty City Stories it is based on the Itaca 37, in Vice City Stories it is based on a shortened Mossberg 500. In GTA Chinatown Wars, judging by the HUD icon, a sawn-off shotgun is already provided.

The power of the weapon allows you to take out many unprotected targets at once. Only those protected by armor, such as SWAT members, can survive a hit but suffer serious damage. In addition, you can quickly make the car burn. The disadvantages include a very short striking distance and a long reload, which makes it unprofitable at medium distances (except for GTA Liberty City Stories, where the reload time is shorter than that of a regular shotgun).

In Grand Theft Auto: San Andreas and the HD universe, a sawed-off shotgun with similar characteristics is used instead.

Combat shotgun

The Combat Shotgun (or SPAS-12) is an automatic shotgun featured in Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, and Grand Theft Auto IV.


Universe 3D
Grand Theft Auto: Vice City
It has a crazy rate of fire for a shotgun. Extremely effective against vehicles at short and medium ranges.

Grand Theft Auto: San Andreas
It has high damage, a good rate of fire for a shotgun, low accuracy and heavy weight (therefore, you cannot jump or run fast with it). Overall, it is a good weapon for fighting in confined spaces. Can knock back an enemy if shot close enough.

Grand Theft Auto: Liberty City Stories
Has a high rate of fire. Effective in firefights.

Grand Theft Auto: Vice City Stories
A semi-automatic shotgun with a large blast radius and rate of fire. Just like in previous games, it has 7 rounds in the magazine.

Universe HD
Grand Theft Auto IV + Grand Theft Auto: Episodes from Liberty City
An automatic shotgun, good for quickly and efficiently getting rid of enemies.

Submachine guns


The TEC-9 (TEC-DS 9) is a submachine gun appearing in Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories and the Lowriders update for Grand Theft Auto V and Grand Theft Auto Online (as Machine Pistol).


The TEC-9 is characterized by a slow rate of fire and a large magazine: 50 rounds. This submachine gun is commonly used by gangs. When a player reaches the Killer level in GTA SA, shooting with both hands becomes possible.

Universe 3D
The TEC-9 is a low-cost submachine gun based on the Swedish Carl-Gustav M/45 submachine gun, better known as the "Swedish K". It was originally a cheaper alternative to its predecessor, but it never entered service. Later, weapons became available to the common population; there was particular demand among criminals who could convert the TEC-9 into an assault rifle.

Universe HD
The Machine Pistol retains the design of the original TEC-9, but has a longer barrel and is more similar to the Mauser C96. The magazine holds only 12 instead of 50 rounds.


The MAC-10 is a submachine gun that appeared in GTA Vice City, GTA Vice City Stories and GTA Liberty City Stories. GTA Vice City Stories uses a MAC with a silencer.


MAC-10 abbreviation full name"Military Armament Corporation Model 10" manufacturer. The submachine gun itself was developed in the USA from 1960-80. Initially, this submachine gun was intended for the needs law enforcement, however was also used in Vietnam. Production of the MAC-10 continued until 1986. The MAC-10 became more famous in movies than in reality. The MAC-10 is similar to the Tec-9 but has a higher rate of fire. In GTA Vice City and GTA Liberty City Stories, this submachine gun has a huge rate of fire, up to 30 shots in 5 seconds! Since in GTA Vice City Stories he appears with a silencer, his rate of fire has accordingly decreased significantly.

Micro-PP


This SMG combines a compact design with a high rate of fire (on average 700-900 rounds per minute). Right pointing double angle quotation mark
Description from GTA V.

The Micro SMG is a submachine gun featured in every game since Grand Theft Auto III. Known as Uzi in GTA III; in GTA: Vice City under the name "Uzi 9mm" and "Uzi" in other games, including GTA Advance. In all other games it is identified as “Micro-PP”. Manufacturer: Shrewsbury.


In GTA Vice City, GTA Liberty City Stories and GTA Vice City Stories, the micro-PP is an Uzi. In GTA V there is a smaller version of the Uzi called the "Mini-Uzi", and in GTA III, GTA Advance, GTA San Andreas, GTA IV and GTA Chinatown Wars there is an even smaller version of this weapon (without a magazine) - the "Micro-Uzi" "

In Grand Theft Auto IV, the micro SMG has 50 rounds in its magazine.

In Grand Theft Auto V, the micro SMG has a magazine capacity of 16 rounds (which can be expanded to 30 rounds). The weapon has a high rate of fire, but low damage and low accuracy. There is a peculiarity: when shooting in a vehicle, the rate of fire increases by 2 times.


A lightweight and accurate submachine gun with a 30-round magazine that has no obvious drawbacks. Right pointing double angle quotation mark

The MP5, or PP, is a nine-millimeter submachine gun present in all games starting with GTA Vice City. Manufacturer: Hawk & Little.

Each MP5 appearance in the GTA series has a different model. In GTA Vice City and GTA San Andreas the prototype is MP5A3, in GTA Liberty City Stories - MP5k, in GTA Vice City Stories - SP89 (civilian version of MP5k). The design also contains parts of MP5A3, MP5k and MP5SD. GTA IV uses pp. Special Weapons MP-10, which, however, is based on the same weapons from H&K. In GTA Chinatown Wars, the MP5 is called the SMG, just like in every other appearance of the MP5. In GTA V, the SMG looks more like the Scorpion EVO3 with the MP5A3's retractable stock. The MK II version of the PP is very similar to the customized version from GTA IV.

The MP5 is one of the most powerful submachine guns in the GTA series. Combined with the weapon's lightness and clip capacity, the high rate of fire makes the player an ideal fighter. Special forces are armed with GTA Vice City MP5: SWAT, FBI, NOOSE. The magazine capacity is 30 rounds.

Assault rifles


Kruger (in the original PS2 version - Ruger) is an assault rifle in GTA Vice City. The rifle could have appeared in Grand Theft Auto: Liberty City Stories, but was removed for an unknown reason.

The Ruger first appears in GTA Vice City and is a replacement for the AK-47. This machine appears on sale after completing the Guardian Angels mission. It is almost identical to the M4, but has a lower rate of fire (400 for the Ruger vs. 600 for the M4).

Automatic rifle


The Colt M16 is an assault rifle found in all GTA games. The M16 first appeared in GTA III, and then in subsequent parts.

The M16 uses 5.56mm NATO rounds. It is noticeably more accurate than the Russian AK-47, but inferior to it in power. In each part of the games, the M16 is made differently.

GTA III uses a larger version of the AR-10 with a larger 60-round magazine.

In GTA Vice City, GTA San Andreas, GTA Liberty City Stories it is based on the Colt 733, although for some reason it is called the M4 in the game.

In GTA Vice City Stories, the XM16E1 is used (visible by the flash hider from the M16 and the receiver from the M16A1), which is correct for the time, since the M4 had not yet entered production.


In chronological order.

In GTA Vice City Stories (1984) - the XM16E1 is used (although the first generation M16 or M16A1 would be more appropriate, since a weapon marked “X” means an experimental sample, that is, it was produced in small batches (for field tests) and is called an assault rifle in the game. The appearance of this weapon in this game is chronologically correct, since the M16A2 was adopted by the US Marine Corps in 1983, and the US Army in 1985, and was fully equipped by 1988. The game has a magazine for 30 rounds (although the model has a magazine for 20) , which is quite true, since 20-round magazines were almost completely replaced by 30-round STANAG magazines in the early 70s.
In GTA Vice City (1986) - the Colt Model 773 is used, although you can see the M4 in some videos (Lance takes it out of the trunk before the attack on Diaz's villa) and the M16A2 (at the beginning, during the ambush).
In GTA San Andreas (1992) - the game uses the M16A2, and in the game the weapon is called the M4, and the model is taken from the opening cutscene of GTA VC (can be seen during the ambush). In the game, this machine has a standard (incorrect) reload animation. The CJ pulls the bolt on the left side while reloading, although the real M16A2 has the bolt on the right side. The game has also reduced the rate of fire and now uses a 50-round magazine, although these were never used. Also, in the Stowaway mission cutscene, you can see a special agent with an M16A1 taken from Manhunt, which was in beta.
In GTA Liberty City Stories (1998) - The Colt Model 773 is used, as in GTA San Andreas and GTA Vice City, but with an increased rate of fire.
In GTA III (2001) - Armalite AR-10 is used and is called M16. In the game, the characteristics of the weapons are not at all similar to the real ones, for example, the weapon does not comply with the Zhnev Convention and cuts off people’s limbs, which is strange and in no way possible due to the caliber. The weapon has a greatly increased rate of fire, which should not happen either, since the barrel of a real weapon easily melts. Also, the weapon magazine has a capacity of 60 rounds, instead of 30.
In GTA IV (2008) - an M4A1 is used with the carrying handle removed, called the “Assault Carbine”. The version used in the game has the correct dimensions, magazine capacity and rate of fire. However, the reload animation, just like in GTA San Andreas, is incorrect. Main character during reloading, it pulls the shutter on the left side, although in reality it is on top.
GTA V (2013) likely uses the HK416, or a custom third-party AR-15, making it the most different from previous games in the series. On the automatic rifle you can clearly see the lower receiver with the red fire mode switch icons characteristic of the HK416, a Daniel Defense MFR 9.0 handguard, a VLTOR upper receiver and an ACE ARFX stock are installed. During reloading, the hero cocks the T-shaped bolt handle on the left side, this can explain how the heroes of past games reloaded the M4.
In GTA Online "Gun Trade" (2017) - a regular AR-15 can be upgraded to the Mk2 model. Now it has a Geissele Super Modular Rail forend, magazines from SAA and a compact stock from Bravo Company. The weapon's accuracy and range have doubled compared to its predecessor, thanks to a wide range of modifications. There is a bug in the reload animation when cocking the shutter handle; it remains motionless, and sometimes the color turns gray.

Heavy weapons


The M-60 is a weapon appearing in Grand Theft Auto: Vice City and Grand Theft Auto: Liberty City Stories.


The M-60 is a series of American long-range general purpose machine guns.

The Machine Gun appears in GTA Vice City as a heavy weapon, along with the Minigun, Flamethrower and Rocket Launcher. Can be purchased by Tommy Vercetti at Phil's Place.

M-60 is the strongest firearms in terms of damage caused; The M-60 takes down a police helicopter in 36 shots; while the Minigun, all pistols, machine guns and assault rifles require 176 rounds to do so. The M-60 can be fired from a first-person perspective like an assault rifle, while the M-60 has a 100-round magazine and greater long-range accuracy. This is the only heavy weapon that the player can walk at normal speed and even jump with.

He appears in Vice City and Liberty City Stories as M60E1. Replaced by the M249 in Grand Theft Auto: Vice City Stories, The Ballad of Gay Tony (later named "Advanced MG" and moved from the Heavy Weapons slot to the Assault Rifles slot), and in Grand Theft Auto V by the MG . The bipod is folded, and a machine gun belt is used instead of a box magazine.

The designation of this rifle is another abbreviation: PSG-1 - Polizei Scharfschutze Gewehr 1 - police sniper rifle, type 1.

This model was developed on the basis of the same memorable G3 assault rifle; it is a self-loading (semi-automatic) repeating sniper rifle, designed for fast and accurate fire at short and medium distances in urban environments and is not intended for military use. Perhaps the most high-tech weapon in Tommy's arsenal.
It has automatic reloading, which increases the rate of fire, an adjustable magnification sight, a laser target designator, the small red dot of which can make the person on whom it stops shit his pants, and is very impressive and “presentable” appearance. The price of this pleasure to match its appearance is 6 “pieces” in hard currency. However, let me ask you, what are we ultimately buying? A gold chain that should make an impression, or a rifle that should shoot? All indicators of the PSG-1 are identical to those of a conventional sniper rifle, except that the first one shoots faster. But the main task of a sniper is not the ability to kill a bunch of people with a burst at a decent distance, but accuracy. Often one shot. I think that a regular sniper rifle does its job just fine. As one cell phone provider says, “Then why pay extra?”

GTA Vice City was the first game to feature an interactive camera, although the player can only use it in one mission and cannot use it afterwards without the use of mods or trainers. The player can zoom in and out using the camera. Tourists carry cameras, however, when the player kills them, the camera cannot be picked up.

The device is also available in GTA San Andreas, with big amount functionality, allowing Karl to use it freely. It can be used in San Fierro to obtain the photos needed to achieve 100% completion of the game. The player can also point the camera at a friend or Grove Street gang member and CJ will speak unique dialogue related to taking photos. The friends will pose for the camera.

In Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, the camera is only given in certain missions. However, unlike GTA Vice City, the camera can be kept in the player's inventory for the remainder of the game.

HD Universe
In Grand Theft Auto IV, Niko Bellic's phone is equipped with a camera that can be used outside of missions, but there is no way to save photos. In EFLC, the phone's camera is available from the very beginning of the game, and can be used at any time while Johnny Klebitz or Luis Lopez are on their feet. Tourists can drop their cameras, but the player can only pick them up and throw them away.

In GTA V, throughout the game you can use the camera on your phone to take pictures of the environment and the character himself. It is possible to change the character's facial expressions, as well as use photo filters to create photographs that are saved, then they can be transferred to snapmatic. Franklin gets the opportunity to use the camera once, during the mission Paparazzo - The Sex Tape. In the Jewelry Intelligence mission, Lester gives Michael a pair of camera-equipped glasses to examine Vangelico's ventilation and security systems. Points cannot be used outside of missions.

Detonator

A detonator is a device in the Grand Theft Auto series that activates a bomb.

Application
Activates a car bomb in GTA III, GTA Vice City, GTA Advance, GTA San Andreas, GTA Liberty City Stories, GTA Vice City Stories and GTA Chinatown Wars.
Activates a grenade in GTA Vice City, GTA Liberty City Stories and GTA Vice City Stories.
RC Raider controller (only used by Zero) and backpack projectile in GTA San Andreas.

Bugs
In the original PS2 version of GTA Vice City, after completing the game 100%, the detonator does not disappear after use, since upon reaching 100% a reward is given in the form endless ammo. The only way to deal with this is to go through the metal detector at the international airport. Escobar or at Leaf Links Golf Club. (you can also die or surrender to the police). If Tommy equips remote grenades, they will replace regular grenades. A little later this was corrected in other versions.
In GTA San Andreas, the detonator also does not disappear if you use the cheat for endless ammo.
In GTA San Andreas, if CJ uses a detonator inside any casino (without changing his location), it will attract the attention of the guards, but the player will not receive the attention of the police unless he attacks the guards.
Data
In the mission "Wear Flowers in Your Hair" in GTA San Andreas, if Zero is killed while sitting on a bench playing with RC Raider, a detonator will drop from him. This was done on purpose as the game developers wanted it to look like he was holding the RC Raider remote control.
Sticky bombs in The Ballad of Gay Tony and Grand Theft Auto V can be manually detonated, although the detonator itself does not physically appear in those games.

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