ecosmak.ru

Dragon age inquisition command rates quests. Walkthrough Dragon Age: Inquisition

The victorious march of the Inquisition through the lands of Denerim and Orlais in dragon age: Inquisition will start with a small squad. The strength of the order will grow gradually, over time it will enlist the support of the nobility, apostates (mages or templars), Gray Wardens and other allies, but before this happens, many problems will have to be solved that will fall on the head of the protagonist along with demons from a hole in the sky. Duties in the Inquisition are strictly divided between advisors: Josephine in charge of diplomacy Lelliana- reconnaissance Cullen- troops. The order is managed from the headquarters of the command, where all important requests are received and key events are marked on the map. Each of the advisors has its own approach to solving the tasks. The outcome of the assigned case and the time spent depend on the choice: you can act with a word, cunning or brute force (there are no absolutely losing decisions).

Agents can speed up the process of completing tasks, which can be recruited in all corners of Thedas, and they are also able to open new specializations without spending points. Recruitment of agents in Dragon Age: Inquisition, it usually begins with a conversation with a potential candidate, but not everyone agrees to join the Inquisition right away, everyone has their own reasons: someone is busy, someone does not trust, someone is waiting, someone is simply afraid of the consequences of their choice. Help in such cases satellites, which are able to convince the intractable (additional remarks appear in the dialogue). If satellite attempts are unsuccessful, the only way to recruit an agent is completing a small loyalty task. It is important not to miss the right moment to recruit, otherwise the agent may disappear as the story progresses. Recruited agents are added to the advisors tab in the specialization selection window.

Locations of agents for the Inquisition in Dragon Age: Inquisition:

  1. Pacified Clemens(task "In secret") - waiting for a meeting with the Inquisitor in the Redcliffe tavern in the Hinterlands. To recruit, just talk to him. Access to the village opens according to the plot, when you need to make a choice between magicians and templars. Helps Cullen in his work.
  2. Vale Volunteers- for recruitment, at the request of Corporal Vail, from the Crossroads in the Hinterlands, several tasks for refugees must be completed: mark 5 hiding places of apostates at the request of the recruit Whitl, who is standing by the cave in the western part of the settlement, in the task "In the power of the elements"; get 10 pieces of lamb at the request of a refugee hunter in the task "The Pangs of Hunger" (rams are found in the forest); Persuade the healer from Redcliffe to move to the Crossroads in the mission "Healing Hand" (you need to be an elf or have Solas in the squad); deal with the apostates mages and templars in the tasks "Renegades in the Witchwood" and "Templars in the West". Moving to Skyhold will automatically close access to tasks. Returning to Corporal Veil, we ask him to "Hire the most skilled." Companions will react positively to the acceptance of volunteers into the ranks of the Inquisition.
  3. Alexius(task "Tempting whisper") - for recruitment, you need to take the side of the magicians and save the life of the master in order to decide his fate at the trial in Skyhold. Before the process, you need to learn “Secret Knowledge” on the command table (“Secrets” tab), which will allow you to expand your knowledge of magic and add a new item to the dialogues. In the future, Alexius will issue tasks to strengthen the influence of the Inquisition and stop acting in favor of Corypheus. Helps Lelliana in her work.
  4. Blades of Hessarian(task "Putting things in order") - on the order table on the Storm Coast, you need to make the amulet "Crest of Mercy" from the skin of a deep hunter (found in the caves opposite the "Morrin Height",) and two serpentines (hanging on the rocks along the coast), then put it on through inventory and come to the Hessarian camp in the eastern part of the location, where you will fight with the leader. Blades help Cullen in his work.
  5. Loranil(task "Condescension of the Dalish") - lives in the Dalish camp in the Emerald Graves, in the southwestern part of the location. Upon meeting, the elf will be asked to join the Inquisition, but without the permission of the keeper he will not be able to leave the clan and carry out his plan. To win the trust of the Dalish will help tasks issued by the tribesmen of Loranil. After the introduction, he begins to help Cullen.
  6. Frederic de Sereau(task "Deep high dragon") - the scientist is busy searching for information for his new work, dedicated to dragons, in the Western Reach, south of the southern camp of the Inquisition. After completing several of his orders and killing the deep supreme dragon he will agree to join the Inquisition, where he will help Lelliana.
  7. Smuggler Tanner(exercise " Business relationship”) - in the Hinterlands south of the Crossroads, where the refugees took refuge, there is an oval wooden house, inside there is a note hanging on the partition, activating the task "Blood Brothers". We reach the marker from the task (to the north-west of the Inquisition camp near Zakatny in the eastern part of the location), we clean the camp from bandits, the bodies of two templars lie around the house, we pick up the sword from the first, from the second a letter that activates the "Business Relations" task. We are waiting for the moment when, according to the plot, access to the village of Redcliffe opens, we find Tanner in the camp in front of the entrance to the church. To recruit an agent, we use Cassandra, Varric, or the knowledge of the underworld, available for study for Inquisition points on the command table in the Vault or the castle in Skyhold in the Troops section, after which Tanner will help Lelliana.
  8. fairbanks(task "Nobility in heart and deeds") - we find the rebel camp in the southern part of the Emerald Graves, we speak with Fairnbanks, we carry out all his tasks to clear the area from robber templars and free citizens. The new agent speeds up Lelliana's work.
  9. Lord Berand(task "Love will wait") - we find the body of a woman in a gorge southeast of the camp of the Inquisition in the Suburb, from where the study of the territory of the Inner Lands begins (we run past the astrarium and all the time adhere to the rocks along left side). We select a letter from the body and deliver it to Lord Berand in the fortress of the sectarians, which is indicated by a marker on the map. While he will be dumbfounded by the news of the death of his beloved, we invite him to join the Inquisition.
  10. Michel de Chevin(task "Call me Imshel") - at the exit from the destroyed village, which is under the protection of the Inquisition in Emprise du Lion, we find the former knight of Empress Selina, accused of treason and demoted. In a conversation, he will talk about his desire to defeat the demon Imshel, who settled in the Suledin fortress. We do all the dirty work for him, after which the Inquisition will be replenished with a new agent who will help Cullen.
  11. Sir Barris(task "Defenders of justice") - you need to take the side of the templars, refusing to support the magicians. When searching for veterans and lyrium while protecting the hall, we try to prevent the health level of the new ally from falling below 30%, otherwise he will die. After upgrading Skyhold, it will be possible to appoint Barris as a Knight Commander, who will help Cullen.
  12. Jenna- on the way from the camp of the Inquisition to Crestwood, we help the Gray Wardens deal with the revived corpses, we save the elf, who can later be found in one of the village houses. In a conversation, she will mention her desire to join the ranks of the Gray Wardens, if Solas or a noble Inquisitor is in the detachment, then Jana can be recruited into the Inquisition. If sent to the Gray Wardens, she will be sacrificed during the assault on Adamant.
  13. Looking into the sky(task "Cracks in the bog") - in the swamps of the Brown bog on the way to the Avvar fortress, we find a giant in the skin of a bear, open and close the gap before his eyes. After defeating the Hand of Cort in the Avvar fortress and freeing the soldiers of the Inquisition from captivity (languishing in the side room in the fortress), Skygazer will wish to join the Inquisition, where he will help Josephine. The Liberation Mission disappears after the Headquarters moves to Skyhold.
  14. Chief of the Avvars(task "Judgment") - after returning from the Brown Mire after defeating the Hand of Cort and freeing the soldiers of the Inquisition from captivity, in the throne room of Skyhold there will be a trial over the leader of the Avvars, Movran the Bumpy, who will be recruited as agents when sent to Tevinter.
  15. Preacher Anais(task "Glory to the messenger (-tse) Andraste") - in the Hinterlands we find the castle of sectarians, located on a hill south of the Inquisition camp on the Dwarf Pass, in the southeastern part of the location. Please let us inside, close the gap in the Veil in the courtyard and speak with the preacher Anais, if you ask her to listen to what people say, then the help of the new agent will be sent to Lelliana, if you ask to spread the news about the Inquisition, then Josephine.
  16. Enchantress Ellandra(task "Amulet of the Beloved") - on the right side of the entrance to the fortress of the sectarians, led by the preacher Anais in the Hinterlands, on the hillside lies the corpse of a templar with a phylactery, which must be taken to Ellendra from the Crossroads, where the refugees took refuge. After delivering the amulet, Vivien will help convince the sorceress to opt for the Inquisition, you can also use the knowledge of magic, which is unlocked for Inquisition points on the command table in Skyhold in the "Secrets" section.
  17. Sly Ritts(task "An unusual duet") - north of the Inquisition camp at the Dwarven Pass, in the southeastern part of the Inner Lands, we find an excited scout at the crossroads. We get the task to search for the missing Ritts, we reach the marker at the fortress of the sectarians led by the preacher Anais, we help the scout fight off the templars, we explore the attack site with the [V] key, we find the body of the dead magician, we talk to her again. Varric will help convince her to join the Inquisition, it can also be done without anyone's help if the Inquisitor is a dwarf.
  18. Rider Dennett(task "Horses for the Inquisition") - we get to the Inquisition camp near Redcliffe farms in the northwestern part of the Hinterlands, we find Dennett in the village, we perform several tasks for farmers. Vivienne or Cassandra will help recruit a new agent to the Inquisition, and in a conversation you can use the knowledge of the underworld, which is unlocked for Inquisition points on the command table in Skyhold in the "Troops" section.
  19. Duchess Florianna(task "Court") - after visiting the Halamshiral Palace in the mission "Evil Eyes, Evil Hearts", the Duchess will be taken alive or dead to Skyhold, where a trial will take place, as a result of which she can be recruited as a new agent of the Inquisition, which will affect the speed of Josephine's work.
  20. Nobleman, captain of Gasper's mercenaries(task " Evil eyes, evil hearts") - during the assignment in Halamshiral, we eavesdrop several times on the conversation of two nobles in the courtyard with a grate on the wall leading to the library on the second floor of the palace. It is important to stand on the balcony exactly above the targets, when they talk about templars and magicians, we go down to them and start a conversation, if you support one of the nobles, he will become an agent. The knowledge of the underworld, available in the "Troops" section on the command table in Skyhold for Inquisition points, will help you recruit the mercenary captain Gaspar.
  21. belle(task "The danger has not passed") - after clarifying the relationship between the templars and the ministers of the church on the main square of Val Royeaux, we find the merchant Belle, who wants to join the Inquisition. It is important not to leave the cities, otherwise Belle will disappear, and Josephine will lose her assistant.
  22. Samson(task "Judgment") - to recruit a red templar, you need to support the magicians in Redcliffe in the task "Defenders of Justice", defeat Samson in the temple of Mythal and inflict a trial on him in Skyhold, where, as a punishment, give him to be studied by Cullen, under whose command he will fight on the side of the Inquisition against Corypheus.

Name: Dragon Age: Inquisition
Release year: 2014
Genre: RPG, 3D
Developer: BioWare
Publisher: Electronic Arts
Platform: PC
Edition type: Repack
Interface language: Russian, English, MULTi9
Voice language: English
Tablet: Sewn (CPY)

Description: The plot of Dragon Age: Inquisition will be about the confrontation between templars and magicians, the reason for which was the events that took place at the end of the second part. The protagonist will travel across Thedas in search of allies to stop the largest war in history. In Dragon Age: Inquisition, the developers want to add both successful solutions from previous games in the series, as well as some features from other successful RPGs, such as Skyrim, which features a well-developed open world.

Characters:
Inquisitor - main character games. Race, gender and name depend on the choice of the player. The last surviving member of the Inquisition, forced to lead it and bring order to the world.
Varric Tetras- A dwarven adventurer from a family of the Orzammar merchant caste. After the events of Dragon Age II, he joins the Inquisition.
Cassandra Pentaghast- A seeker of truth who interrogated Varric in Dragon Age II. Also joins the revived Inquisition.
Vivienne is a mage from Orlais who was a candidate for the position of First Enchanter, but due to the growing political tension in the country, she had to leave and join the Inquisition to help her fellow mages.
iron bull- kossit, commander of a mercenary squad. [source?]
Flemeth- a powerful witch from the previous parts of the series.
Morrigan- Flemeth's daughter. Former companion of the Hero of Ferelden.

System requirements:
operating system : Windows 7, 8, 10 (64)
✔ Processor: Intel Quad Core 2.0 GHz or equivalent from AMD
RAM : 4 GB
sound device : DirectX® 11 compatible audio device
✔ Video card: 512 MB with DirectX 10 support (Radeon HD 4870 / GeForce 8800 GT)
✔ Hard disk space: 38 GB

Game Features:
- Fascinating story with many choices. You don't just decide who to send to which battle, you and your Inquisition determine the future of Thedas. Every choice is important, every action can have many consequences. The Inquisition is a deeply individual epic, where one careless step can give rise to a chain of events that change the face of the world. This will make your Thedas (and your heroes) different from anyone else's.
- Huge world to explore. For the first time, the world of Thedas appears so vast and so detailed. It is open and you can walk around freely. You will meet with enemies ready to rush into battle at any moment. You will find secret caves with nosy inhabitants. Thedas is vast and dangerous, but its secrets could be the main thing that separates victory from defeat.
- Intense strategic combat. There are no wrong tactics in Dragon Age: Inquisition... other than the ones that kill you. Luckily, the optional strategic view gives you a view of the entire battlefield in a second. While you are planning actions in this mode, time stops, but if you do not like pauses, then you can safely rush forward, brandishing a crossbow.

List of DLCs:
» Armor "Flame of the Inquisition" - Protect yourself from the onslaught of the enemy by wearing the armor "Flame of the Inquisition".
» Dragon Age: Inquisition Exclusive Edition Items:
- Skyhold Throne. Each leader is entitled to a seat of honor. You, as the Inquisitor, will be in the face of the most majestic throne - made from an ancient dragon skull.
- Red galla. You will be able to travel through a dangerous, living world on the back of this beautiful creature.
- Swamp unicorn. This mount once belonged to an evil marauder. Now it will instill fear in those who dare to contradict you.
- Digital soundtrack. Take the world of Thedas with you by downloading the digital soundtrack to your player.
- Collective Exclusive Edition Chests Dragon games age. Contains chests of the starter and exclusive editions.
» Armored mounts "Flame of the Inquisition" - The "Flame of the Inquisition" set also includes a brave mount, dressed in special protective equipment from the arsenal of the Inquisition.
» Weapons from the arsenal "Flames of the Inquisition" - Point the weapon from the arsenal "Flames of the Inquisition" against the enemy. A staff, daggers, a sword, a hammer - all this will help you quickly deal with the enemy.
» AMD Radeon™ In-Game Gift Pack - DLC includes: Avvar Draft Hauler Mount, Amulet of Warrior's Determination, Medium Multiplayer Chest.
» Red Lyrium Reapers Weapons Pack is a free mini add-on for Dragon Age: Inquisition that gives access to a unique set of Red Lyrium Reapers weapons:
- Unique Staff - Staff of Aidan - Union,
- Unique dagger - Blade of Tuna - union,
- Unique Sword - Charris Sword - Union.
» The Last court- Additional tasks on the table in the headquarters after beating the text game in Dragon Age Keep.
» Dragon Age: Inquisition - Decay Multiplayer Add-on - Dragon Age: Inquisition - Decay introduces new paths to Elven ruins, Orlesian Castle, and Tevinter ruins. The battles raging in the world have upset the balance of nature. Wild creatures roam the battlefields, attacking everyone indiscriminately and wreaking havoc.
» Dragon Age: Inquisition - Jaws of Hakkon - Walk through the overgrown highlands with Avvars, free hunters with southern mountains Thedas. Get to know their culture and find out what happened to the last Inquisitor and the dragon he defeated. Find out what the ancient Tevinter fortress hides behind a formidable secret. The new adventure for the Dragon Age: Inquisition campaign features mighty enemies, legendary armor and weapons, and ancient god war, eager to destroy the world.
» Supplement for the multiplayer game "Dragon Age: Inquisition - Dragonslayer" - Supplement for the multiplayer game "Dragonslayer" adds exciting battles with dragons to the collective passage of dungeons, as well as three playable characters: an Avvar, who owns the magic of the elements and melee techniques; virtuoso Citra, performer of deadly music; and Isabella, the Pirate Queen eastern seas.
» Dragon Age: Inquisition - The Black Store - The Black Store expansion opens up new ways to make your Inquisitor unique. It adds four shops for high-level heroes to the game with legendary weapon, powerful accessories, crafting materials and other rarities. Also, players will be able to change the appearance of their hero using the Mirror of Transformation. New features are available through the command rate table.
» Dragon Age: Inquisition - Avvar Spoils - In Dragon Age: Inquisition, Avvars can be not only formidable enemies, but also powerful allies. Spoils of Avvar will help bring elements of their harsh and independent culture to the Inquisition. New loot, additional Skyhold skins, and the Avvar Mounts Pack, featuring five warpainted mounts, are sure to enhance your gaming experience! This pack contains a set of five exclusive mounts for traveling around Thedas. Two sets of unique armor (dropped as loot) and sketches will help you prepare for battle, protect yourself and give your squad an advantage in battle. Also waiting for you new topic for Skyhold with exclusive opportunities to customize the fortress to your liking.
» Dragon Stuff - The Dragon Stuff Pack includes dragon eggs, dragon skulls, a wyvern statue and more to make your Skyhold more fun for your friends and more terrifying for your enemies. To use these items, simply select them from the Skyhold customization menu when they become available. Don't forget - first you need to kill the dragon in multiplayer mode. After that, close the game, and the next time you connect to the Dragon Age servers, things will already be waiting for you!
» Dragon Age: Inquisition - Spoils of the Qunari - Bring the Qun to Skyhold with new artwork that shows respect for discipline, from a massive throne to majestic statues of the Qunari people. Spoils of the Qunari also includes two sets of unique armor as loot, including Arishok Armor, and schematics to create new items for your party members. Conquer Thedas on your warhorse and destroy your enemies in the name of the Qun!
» Dragon Age: Inquisition - Descent - Descend underground and discover the cause of the earthquakes that threaten Thedas. Go to Deep Roads and fight against the creatures of darkness - bloodthirsty monsters that live under the surface of Thedas. In an attempt to find out the cause of devastating earthquakes, you will have to explore ancient gnome ruins and chains of caves inhabited by the most dangerous enemies. Going even deeper, you will discover a hidden world and get acquainted with a hitherto unknown powerful entity. Complementing the main Dragon Age: Inquisition campaign, you'll face new foes, find epic armor and weapons, and finally unravel one of Thedas' greatest mysteries in this new adventure.
- Unforgettable characters to help you on your perilous journey
- Vast underground world full of new enemies
- New knowledge about the history of the gnomes and an invisible danger in the middle of the stone
- Finds, discoveries and legendary loot that will strengthen the position of the Inquisition.
» The Spectral Stallion is an Exotic DLC mount. Included with the NewEgg Logitech Promotional DLC.
Dragon Age: Inquisition - Outsider - Final chapter history of the Inquisition
You are the Inquisitor, and you have to decide the fate of the Inquisition. A formidable enemy threatens Thedas. At stake is nothing less than the future of the Inquisition. The mark spews Shadow magic. Danger is everywhere. Foil the assassins' plans. Stop the invasion. The breach is closed, but the situation is heating up. We will find out about this in the new solo adventure "Dragon Age ™: Inquisition - Outsider".
Key features:
- New area for research. You are waiting for a completely new place where you have to go through with the fight, protecting Thedas from the harsh and hardened Qunari.
- Unraveling the mysterious history of the Shadow. You will learn about where the power of the Shadow came from and how it affects the world.
- More epic moments. In the latest adventure of the Inquisitor, relationships and love come to the fore.

Repack features:
» Based on the release from CPY
» Cut out German and French voice acting / Not recoded
» All registry paths saved
» Patched to version - 1.11 (Update 10)
» Installed all DLC
» Installation time 40 minutes (Depends on the computer)
» RePack by xatab

P|S
»Change the language in the game settings menu
» Tested the game on Windows® 7(64) , Windows® 10(64)

Torrent reloaded. Reduced installation time from three hours to 40 minutes (depending on the computer). Added Russian default startup registry. Who previously downloaded hash. The update affected setup.exe Updated on 04/03/2017

Although BioWare is still looking for a feature, there are various tweaks to play on it, and Dragon Age: Inquisition is proof of that. Most mods for her are characters and saves created by others, but there are also really worthy crafts among them that simplify the gameplay and make it more diverse. It is to such mods that our today's top is dedicated.

Of course, it is worth paying tribute to BioWare - over the time that has passed since the release, the studio has added a lot of features to the game, including free view with the mouse, walking, hotkeys, and already in May it is going to please honest people with the Black Store a la Dragon Age 2, where players can change the appearance of their heroes and do much more (we rely on the imagination of the developers).

How to install mods on Dragon Age: Inquisition with patch 6

There are several programs for game modifications, the most popular of which is . Alas, the last this moment the patch released by BioWare (the official sixth one) made some confusion in the program, as a result of which it became impossible to install mods on Dragon Age: Inquisition. Patch 6, however, can be cheated - the error lies in the incorrect reading of information from the Patch.daimod file.

To help the program and install the mod on Dragon Age: Inquisition with patch 6, you need to do the following sequence of actions:

  1. Download and place it in any folder. Next, download the mods you are interested in and place the files with the .daimod extension in any other folder. (Important! The path to both folders must not contain Cyrillic, i.e. Russian characters.)
  2. Go to the directory with the installed game, then to Update and make a copy of the Patch folder (rename the copy something).
  3. Launch DAI ModManager by specifying the path to the .exe file of the game and the path to the folder where you put the mod files. (If DAI ModManager stops working, the paths can be prespecified in the daimodmanager.ini file that comes with the program.)
  4. Select any mod you are interested in (the patch will be selected by default) and make sure the "Force Rescan of Patch" option is not selected! Click Merge and specify the path to any empty folder where the modified files created by the program will be placed. In the future, they can be safely removed.
  5. After completing all operations, close the program, go to the folder with DAIModManager and replace the Patch.daimod file that appears there with ().
  6. Launch DAIModManager again, select all the mods you need (the patch will be selected by default) and click Merge.
  7. Copy the subsequently created modified files (package.mft and Data) to the Patch folder, a copy of which we made, with a complete replacement of the existing ones.
  8. Launch the game and enjoy!

How to install mods on Dragon Age: Inquisition with patch 7

will double the amount of research items dropped by specific creatures. Version 0.2 contains a user-configurable interface in DAI ModManager.

7. Infinite Tactical Upgrade / Infinite Uses Respec Amulet

Everything flows, everything changes, and the world The Inquisition is proof of that. Often, skill points spent thoughtlessly at the beginning turn out to be needed for the later stages of the game, and constantly buying the Tactical Upgrade for 345 coins turns out to be expensive. The mod Infinite Uses Respec Amulet is designed to eliminate this difficulty.

It makes it possible to use the once-purchased Tactical Upgrade an unlimited number of times. After each use, the amulet should be removed to inventory - otherwise, when you exit the customization menu, it may disappear, and the character's skills will be constantly reset.

8. Accelerated gaining levels and perks of the Inquisition / NewExperienceTable + NewInfluenceTable

Similar to More Inquisition Levels, these two mods change the player's experience table, allowing you to speed up your progress (for those who want to eradicate the MMO component from the game) or slow it down (for those who like longer and harder). It is desirable to install mods as early as possible, preferably up to the seventh level. Also, mods do not affect skill points, so if, after installing a new table, your character is pumped several levels higher, he will not be given points for these levels. As a bonus, NewExperienceTable greatly increases the chance of hearing companions talking to each other.



it comes in three variations: it speeds up pumping by about 30% and allows you to quickly reach the maximum level 27 and, accordingly, get better equipment;

Welcome to ! Below is a complete walkthrough of the game. Depending on the decisions you make, the dialogues and consequences may be different. Our walkthrough is based on the average difficulty level of the game.

It has a huge world, so there are many ways of passing and development. If you have any difficulties in passing the game, then this guide will certainly help you with difficult tasks.

The main character is the leader of the Inquisition, a body that existed a long time ago and was re-formed to investigate the mysterious events in Thedas. But in order to stop all this chaos, you, as the main character, will first have to investigate and understand who is guilty or what is guilty of this great cataclysm!

Heavenly Wrath

The prologue of the game is non-linear (you can even get lost here). In general, follow Cassandra and carefully read and delve into the clues. You will not meet much yet strong enemies so there is nothing dangerous here. Soon the road will lead you straight to the dwarf Varrik and the elf Solas, who will soon become your new companions / companions / comrades.

Next, you will be taught how to properly use the tactical pause. In the future, the passage will be very useful to you this mode, especially if you play on high level difficulty, so try to master this part of the game as soon as possible.

In the end, you will arrive before the gap - the place from where demons from the Shadow world will enter your world. In order to seal this hole between worlds, you will first have to destroy all the enemies in the rift area. After you defeat all the unclean, then just touch the gap and wait a couple of seconds, after which it will immediately close. Please note that during the passage of the game you will encounter this anomaly more than once and you will often have to do this.

After you return to the fortress, you are given a choice: go to the huge rift in a straight line or bypass the path. In the first case, you can get there much faster, in the second case, you can save a few missing soldiers.

Regardless of which way you go, you will still arrive at the ruins of a huge fortress. Go down straight to the rift and soon the battle with your first boss - the Demon of Pride will begin!

As such, there should not be any particular difficulties, since your associates and the army of the Inquisition will help you here. In the first stage of the battle, the Demon is invulnerable, but note that its life bar will look a little different than the monsters you have met before. To make this Demon of Pride vulnerable, you'll have to use the gap. This Boss should be distracted by the allied troops, at this time you should interact with the portal. Soon there will be a very strong explosion and the Demon of Pride will finally fall to its knees - at this moment you need to attack it. After some time, he will again become invulnerable - you know how to fix it. Enemies will soon appear on the battlefield lower levels, so they immediately need to be dealt with, that is, first remove them, and then again approach the gap.

The danger is not over

As you rest after a difficult battle, then go outside. Move to the local church (follow the sign). Go to the headquarters of the command and soon finish the prologue of the game.

After that, you will have time to get used to the new place better. Use the HQ to learn blacksmithing, talk to your new friends, and learn the locations of important NPCs. When you finish everything, then go back to the church. It is from here that you will travel to your next location - The Hinterlands, which are located in Ferelden. To do this, use the headquarters of the command or the world map.

Keep in mind that there are just a huge number of tasks waiting for you in the Hinterlands - you can spend more than twelve hours here. We recommend that you mark higher priority tasks, otherwise you will just get confused here. If you mark tasks, then a special beacon on the map will show you the way. If you plan to advance as quickly as possible in the plot task "The Path of the Inquisitor", then mark it in your journal.

In general, move to the pointer. Soon you will stumble upon one of the Inquisition squads, which hold back the onslaught of rebellious magicians and templars. Naturally, they need your help. After the massacre, you are invited to a fairly large camp (the main stronghold of the Inquisition in this location). Here you need to talk with Giselle's mother, who will send you to another location.

You can take your time and stay in the Hinterlands and take your time doing quests (these quests will be enough for you to earn yourself a couple of levels). In any case, sooner or later you will have to go to the command headquarters, and then to Val Royeaux.

Here again your pointer will help you a lot - follow the lighthouse. In this location, there will not be as many things to do as in the previous location: when you get to the checkpoint, then watch the video, talk to the templars and after that, go to the exit. Before heading back to headquarters, the Head of Mages will speak to you.

Soon you will have to make your first serious choice between templars and mages. At the headquarters of the command, two tasks will become available to you: "Defenders of Justice" and "In Secret". By choosing one, you override the other. It all depends on who you value more: mages or templars. In our walkthrough, we chose the side of the mages, but you can do it your way.

By secret

It's time to go to the Hinterlands. Here you have to get to a city called Redcliffe. This city is located in the north of this location. In front of the city gates, you will come across a Rift. Close it and you will be allowed inside. Find a tavern in Radcliffe and talk to the magician there. After the conversation, you need to walk to the new meeting point, which is not too far away.

Here you will meet a magician named Dorian, who is also a companion. Close the next faults and go to the headquarters of the command. Now you have to talk with your adviser and finally decide who will be more useful - the templars or the magicians. This moment is your last chance to change your mind.

If all the same you have not changed your mind and you really want to enlist the help of magicians, then go back to Radcliffe using the command table. Your team must now have Dorian, otherwise you can take anyone you want.

Shortly after the cutscene, you and Dorian find themselves in a dungeon. As soon as you take control of your heroes, then switch to Dorian and upgrade his abilities so that he can effectively support you in battle. Since there are only two of you, try to be careful. Although there will not be many opponents here, they will inflict quite a lot of damage on you. It is easiest for those who play as a warrior. It will be hard enough for those who are melee rogues. If you play as an archer or a mage, then try to be careful.

Move to the specified marker and soon find yourself near a fork. Three key points will be marked on your map, two of which will indicate the location of your associates. The third point will lead you to the sorceress, whose name is Fiona. In general, for starters, gather your team together. Next, go to Fiona and after talking with her, you will open the next stage of the task. Go to a new key point.

To replenish your stocks of health potions, look for special vaults that look like regular jar boxes. So, on your map there will be new key points that need to be examined. You can move freely in this location and visit targets in any order. Just keep in mind that there are several levels in this location, so you can only get to the next ones with the help of stairs.

Soon you will come across locked doors. To unlock them, you first need to collect five pieces of red lyrium. The location of this resource will be marked on your map. As soon as you collect the required amount, then finally replenish your stocks of potions and get ready for the battle with the Boss named Alexius.

This opponent will use offensive spells. In addition, he will constantly impose a protective shield on himself and teleport around the room. Overall, the fight is not too hard. We recommend that you act like this: the warrior diverts his attention to himself, and the rest of the team inflicts as much damage as possible on him. After he loses more than half of his health, a Rift will appear behind him - close it. As soon as you close it, Alexius will return to the battlefield again. He will repeat his trick again when his health drops to a quarter, but after that it will not be difficult for you to finish him off.

Will burn in our hearts...

After you return to your hideout, talk to your allies to receive and complete a few quests. The task must be completed on time so that after you have no business left in the Vault, you will no longer return back.

When you activate the next story mission, you will see a couple of videos. After these cutscenes, you get back control of your characters. Soon you will meet a new party member named Cole. He will appear here if you have chosen the path for the magicians. If you then chose a different path, then you will meet Dorian, and you will meet Cole during the quest for the templars. Depending on what choice you made in the past (templars or magicians), you will be attacked by magicians or templars.

But the essence of the task remains the same. Move along the marker and destroy packs of enemies along the way. You have to capture one trebuchet, after which you will capture another. After storming the siege weapons, you will be asked to return back to the Vault. Along the way, you will be able to save a couple of characters and earn some experience. Once you get to the church, a cutscene will follow. As you view it, then go back to the battlefield.

Now you have to guide the captured trebuchet. At the same time, enemies will constantly interfere with you, so it is best to kill a couple of opponents and then, rather, take up guidance. At one fine moment, the Boss - Knight Denam will come to you.

First you should deal with all the minions - demons. Next, take your tank to the Boss so that he draws all the attention to himself: the monster has strong attacking skills that will take out your mages for one or two. Vulnerable allies should be behind this creature, so that hits on them are minimal. At 75, 50 and 25 percent of its lives, the monster will remove absolutely all negative effects from itself and put up a very powerful barrier. Your battle may drag on for more than a dozen minutes, but as long as your tank will hold the line, distracting the enemy along the way and drinking healing cans, then you should not worry.

After you defeat Denam, you will be shown a very long cut-scene. When you are again given control over the hero, then follow the signs - although the path is linear and it is impossible to get lost here. Soon you will be taught how to properly use your new ability, after which the hero will find himself in a harsh desert during a strong storm. You just need to move forward, and then move a little to the right.

From the ash

This part The storyline will be quite short. You are offered to walk through the territory of the new fortress, explore its main rooms along the way and talk with your associates. Some parts of Skyhold Keep will be locked down, but you will be able to visit them after you arrive here a second time.

So, talk to Josephine and Varric, after which they will open two main tasks for you: "Evil Eyes and Evil Hearts" and "There Lies the Abyss". You can complete the tasks you receive in any order. But before you go on a further journey, we recommend that you talk with all your allies (you can learn and see a lot of interesting things).

There lies the abyss

After you have spoken with old Varrik, you will gain access to a new location - Crestwood. This is where you need to go to meet with the informant. Move along the coast and soon you will come across a cave - you need to go here.

After a short conversation, you now have to go to another location - the Western Reach. Just follow the directions on the marker. Once you reach your destination, you will be shown a small cut-scene, after which a battle with hordes of demon spawn will follow. Due to the small space, it will be convenient for you to use mass spells here. After the battle is over, then return back to Skyhold.

So, then you will be rescheduled from the headquarters of the command and will go straight to Orlais to continue the task. Before that, we recommend that you free up space in your backpack, as you will not return to your fortress very soon.

The marker on the radar will guide you through the entire battlefield. Soon you will have an optional quest - Help the troops of the Inquisition in this battle. You will need to eliminate three groups of Gray Wardens, who are assisted by demons. If you complete this task, you will get access to a chest with valuable loot.

Soon, you will encounter a huge concentration of enemies, led by the Demon of Pride. To begin with, we recommend that you, as always, remove small opponents from "under your feet", and then transfer all your strength to the Boss. Heroes that are more vulnerable should stay away from the demon's electric attack range. Soon, your fight will be complicated by a huge dragon, which from time to time will throw its most powerful spells at your party. You need to focus allies on this battlefield so that incoming damage to you can be minimized.

After the end of the battle with the monster, run as soon as possible. The dragon will continue to attack you with its magic, so you should not linger in one place. When the next cut-scene happens, you will find yourself in the territory of a new location.

The marker will not let you get lost. We advise you to carefully monitor your radar, as its activation will mean that somewhere in this place there are items that are necessary to complete the "Dreamers' Fears" quest. In the northern part of the first territory, try to find the skeleton of one person. You will need to switch to search mode. In general, the remaining four specified items will be located in a different location. You can complete the task only at the very end of this main quest.

In order to restore your memories, you must destroy the demons and press the action button near their bodies. To move through this location, you will have to do this every time. This part of the task as a whole will be linear. Move forward and soon you will come across the Nightmare Boss!

So, get ready for a very intense battle. Nightmare has powerful attacks and big amount health. From time to time, he will call on spiders as reinforcements, which will have to be destroyed immediately, because if this is not done, then you will be crushed by numbers. The tank will have to keep all the attention of the Boss until you kill all of his minions. As soon as you have the first breather against small opponents, then start using your most powerful attacks on the Nightmare. When the Boss has 25% health, he will call on very strong demons to help, here you have to sweat. Try not to endanger your weak warriors. After you win, then boldly return back to Skyhold.

Evil eyes and evil tongues

In this task, it will be especially important for you to have the correct composition of the party and the choice right words in dialogues. We recommend that you take with you one magician who will have the "Barrier" skill. And all due to the fact that medical banks here will simply be in short supply. When talking to local nobles, try not to be rude or too harsh. We recommend that you constantly flatter them and agree with everything. And yet, before starting the task, save the game separately.

The essence of this task is that for a while you have to turn into a kind of "bright lion". You must have good behavior, you must be extremely polite, and any small favors will increase the rating of your Inquisition. A long doubt or a delay in something will lower the rating. When it goes down to zero, then you will be instantly thrown out of this ball and the task will fail. Thus, you will need to not miss the opportunity to increase your rating, since a lot depends on this.

In this location you will have something to do, so you will not have to constantly deal with the main task. You will be able to collect interesting figurines, which will later open up access to chests with loot, look for a variety of compromising information on the nobility, and so on. At the very beginning, you will meet a lady near the gate, who will tell you that she has lost something, so you can help her. The lost thing is located near the fountain (don't forget to use the search mode). After you return the lost little thing, then your rating will be increased.

So, now your marker will show you the way forward: what to do and who to talk to. Once the official introduction is over, you will have the opportunity to chat with your allies and carefully study the situation at the moment. When you're done, then go further to the lobby and from there go to the guest room. Find the "Hall of Heroes". Once you find it, go through it and soon find yourself on the western side. Follow the corridor and soon find yourself near the fountain. Here you have to climb to the second floor using the grid, which is located on the wall.

After you leave the public eye, your rating will begin to gradually fall, so you will have to work further extremely quickly. The marker will mark the area that you will need to carefully inspect. As you finish with the search, then go to the library along the stairs and then go back to the search mode. How to find the necessary evidence, then go back to the score. And do not miss the opportunity to increase your current rating: go to the ballroom after the bell strikes a second time (it's always too late to know).

Soon you will receive the key to the maid's quarters. You can get there if you go through the lower floor of the Hall of Heroes. At the entrance, your party members will already join you (do not forget to change their formal clothes to combat ones). For this run, you need to have at least ten rating points, as one point is taken off for every minute. Follow the bloody trails that are littered with corpses. Eventually, you will run into assassins. After the skirmish and the cut-scene pass, then return back to the ball.

Soon the duchess invites you to dance. You need to be as polite as possible. With it, we advise you to always choose the correct answers. After talking with this lady, you will have the last chance to hand over all the collected dirt to Leliana.

Soon you will find yourself near another Rift, which has opened in the courtyard of the castle. First you have to kill people, and after them - demons. The second wave of enemies will be much more powerful than the first, so get ready for a tough battle. As the battle progresses, cut scenes will play and in the end, you will have to make a very important decision, after which you will go to fight with the new Boss - the Duchess (who you once danced with).

In the battle with this lady, you must first deal with the minions. At the first opportunity, your mages should cast shields on your allies. The Duchess will teleport all over the area - you need to keep an eye on her. When the Boss's health drops to 50%, then she summons new minions, with whom you need not to delay and immediately fill them up. Otherwise, your battle will be without any unpleasant surprises.

fruits of pride

You can go on a mission using the usual method - the headquarters of the command. At the beginning of the mission, you just need to move along the set markers and defend yourself from attacking enemies. In the end, you will find yourself near the temple.

As you get to the locked doors, you will immediately receive a task to perform one ritual. You can make it on the statues, which are located in the lower level of the hall. You need to click on the plates in such order that in the end they all light up. And keep in mind that in no case should you click on already active plates. You shouldn't have any problems with the first puzzle, as it is very easy. As you open the treasured doors, then go inside the temple.

After the video has passed, you will have to make your next choice: immediately go after your opponents or follow the traditions of the elves, thereby passing four sacred rituals. If you choose the first option, then you will need to fight not only with the minions of the main villain, but also with the guards of this temple. If you chose the second option, then you need to solve four not too difficult tile puzzles. If you followed the ritual and completed all four puzzles, then get support from the elves and get the opportunity to fight the Boss of this area.

After you make your choice, marks will appear on your map. If you have completed the rituals, then you will be able to team up with the temple guards against the invaders. In this case, you will also be given a guide who will lead you to the Boss in this location. If you decide not to follow the traditions of the elves, then get ready for the fact that you will need to fight the templars and the same elves. You will have to overcome the further path through the labyrinth alone. In the labyrinth, carefully monitor the radar and use the search mode.

Eventually, you will meet the Boss. The boss will depend on which side you took in the past: if the templars, then Calperia will be the Boss, and if the magicians, then the Boss Samson.

Samson will attack you in close combat. As assistants, he will help you attack the minions, which will need to be disposed of first. When the enemy starts spinning, then quickly withdraw your party members. You will need to disperse your party members on the battlefield so that Samson's attacks cannot hit all the heroes. In addition, use a tactical pause here, as your allies may not choose their next target very well.

As for the fight with Calperia, she will place her fire runes on the floor, from which it will be necessary to constantly lead her allies away. Constantly teleports and is immune to stuns, fear, and even paralysis. In addition to all this, she has a huge protection against fire. It is best to attack her with cold or lightning.

Last act

A very short assignment. So, go to the altar through the headquarters of the command. If in the past you somehow let your companion only drink a little from the Well of Sorrows, then all you have to do is talk. Otherwise, a battle with a dragon awaits you.

If your tank will divert the monster's attention to itself, then let the rest of your heroes not climb under the attacks of the dragon's paws and tail. If you do so, the battle will pass without any difficulty. We recommend that you do not use fire attacks, as the dragon will not deal too much damage with them. But as for cold attacks, they are very effective. When you reduce the dragon's health to half, then a new cut-scene will begin.

Marvel at perfection

Well, it's time for the final battle. We recommend that you make a purely separate save before starting the final task. You can finish additional quests even after the end of the storyline, but not all will be available, so keep that in mind. This is your last chance to explore the full universe of the game.

For the epic battle with Corypheus, we recommend that you take at least one mage, preferably two of course, and that they have barrier skills. The boss will deal a lot of damage to you and he is immune to negative effects. In addition, he has a huge supply of health and that is why the fight will be very long and exhausting. In the first part of the battle, he will call on demons to help, move around the territory and attack along the way with very powerful spells. In order for your party to survive this fight, you need to use the Barrier skills and use health pots.

After a certain period of time, Corypheus will move to a new territory and you will need to follow him. Don't forget to replenish your stocks of healing potions along the way. The second part of the battle will be practically no different from the first. Only the situation will change and that's it.

When the Boss has 50% left, a large lyrium dragon will arrive to replace him. You also need to send a warrior with a shield to distract his attention, while the ranged characters should attack from afar. Concentrate all the damage better on his huge paws - this will slow him down. Don't forget to protect your characters: build barriers on them and use healing pots. Your group should focus on this arena so that the dragon's attacking breath won't kill you. And most importantly, take advantage of tactical pause.

As you destroy the dragon, then switch back to Corypheus. At the last stage of the battle, he will start teleporting much more often than last time. In addition, he will begin to use powerful spells that will cause damage to the entire group. Use barriers and healing potions again.

Well, after you fill up the Corypheus, then the passage of the storyline on this will be over, so the game is completed. We give you our last advice: do not miss the scene that will be after the credits. That's all, leave your comments below.

Loading...